>I am working at the development of a cards game algorithm using MCTS. 

Two card game programs using mcts are online at boardspace.net - Raj
and Mogul.  With no special tuning, the bots are acceptable but not
very strong.    

Generally, applying MCTS to lots of games, games which require planning
specific sequences of moves play poorly, and games where the key is 
discovering the best immediately available move play well.

I don't know of any absolute way to access how well a particular program
is playing, but presumably your true metric is how human opponents perceive
it.

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