Hi, everybody,
I am working at the development of a cards game algorithm using MCTS. 
Technically, the game model is expect minmax tree search, where direct search 
takes up too much time, that is why I decided to use MCTS.
The issue of using MCST, like any other approximation algorithm is its quality 
assessment. I am developing an algorithm for a game where no recognized masters 
exist. How do you think, guys, if for instance Go (or Amazons) provided no way 
to assess an algorithm playing with professional gamers (or other programs), 
how would you assets its quality?
My second question: I have not yet learned Go in and out, however in my 
opinion, any search of a next step should identify a number of options with 
similar or even the same assessment. How  do  you  resolve  this  issue ?
Best regards,
Oleg Barmin.
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