On Fri, 2008-10-24 at 20:56 -0200, Mark Boon wrote: > Hi Don, > > I fixed another bug and now I get an average game-length of 111.05, > which seems to be closer again to what you have. A million > simulations now takes about 35 seconds.
Is it a kind of bug that others might make? I want to keep a list of common implementation mistakes that I might add to the web page later. So if you want to share this just let me know, otherwise no worries. > > I'm now running a twogtp test against your ref-bot. After 1,000 games > my bot has a winning percentage of 48.8% (+/- 1.6) according to > twogtp. That is well within 2 standard deviations so I don't think there is a problem. In fact it is within 1 standard deviation - you should get scores outside 1 SD fairly often, so this is actually quite good. > I suppose that's barely within the margin of error. I would > have felt more confident if it had been closer. I'll run more tests > over the weekend. And I'll put it up at CGOS as well. What are the > number of playouts to use on CGOS? I believe the default of your ref- > bot is 1,000, but on CGOS I see jref-XXX-2k and myCtest-2k-AMAF. So > should I use 2,000 playouts? Yes, if you want a direct comparison. We should all bunch up together. Over time we should trade places and shuffle around a bit. - Don > > Mark >
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