I don't seriously plan to do this.   However, if I did each bot could
choose whether to sit out certain rounds.

- Don


On Fri, 2008-08-01 at 19:31 -0400, George Dahl wrote:
> One thing to consider is that for some bots it may be very very hard
> to change the board size.  My (as yet incomplete) bot will be like
> this.  It will require thousands of CPU hours to adapt itself to a new
> board size so I want to work with as few board sizes as possible since
> I need to collect training data for each one.
> - George
> 
> On Fri, Aug 1, 2008 at 4:51 PM, Don Dailey <[EMAIL PROTECTED]> wrote:
>         How about rotating board sizes?   Each round changes the board
>         size.
>         Just an idea.
>         
>         One time long ago I considered making a server where there
>         were no time
>         controls.  You just played at whatever pace you choose.  The
>         server
>         would try to keep your bot busy playing many different games
>         simultaneously.  Whenever your move is complete, the server
>         hands you a
>         new position to compute which likely would be from some other
>         game.
>         
>         Slower bots of course play less games.  Scheduling for this is
>         an
>         interesting problem, especially if avoiding mismatches is a
>         priority.
>         
>         - Don
>         
>         
>         
>         
>         On Fri, 2008-08-01 at 13:09 -0700, Christoph Birk wrote:
>         > On Fri, 1 Aug 2008, [EMAIL PROTECTED] wrote:
>         > > Something that has worked well in other games would be to
>         change the
>         > > third CGOS every month. Each month, the parameters would
>         be announced
>         > > and the CGOS started empty except for the anchor(s). At
>         the end of the
>         > > month, the bot at the top?would be?the winner. That would
>         allow us to
>         > > experiment with novel settings like 11x11 boards or 20
>         seconds per game
>         > > that might be interesting for a short while but maybe not
>         for long. It
>         > > can be a way of keeping things fresh and leveling the
>         playing field a
>         > > little.
>         >
>         > It also would need a lot more maintenance ...
>         > IMHO there would not much to be learned from (eg) 11x11.
>         > I think of CGOS as a testing arena, not a monthly tournament
>         > to find the best program at some arbitrary setting.
>         >
>         > Christoph
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