Thanks David. But I already have a GTP wrapper in Java that
communicates through stdin and stdout so I suppose that's the same
thing?
I had hoped there was the equivalent of kgsGTP.
Also my program doesn't remove all dead stones but I don't think
that's very difficult to change. I'll look at it one of these days.
Mark
On 9-jan-08, at 15:32, David Fotland wrote:
To get many faces 11 up, I had to change it so it would remove all
dead
stones before passing. I wrote a gtp wrapper for its engine to
communicate
with the cgos client. I can give you the source for the wrapper if
you like
(in C++).
I have a windows tcl client that works that I got from Don a while
ago.
Recently while traveling I tried to download a new one but I
couldn't make
it work. If you want I can send you me working cgos client that
runs in a
DOS window and the .bat file to start it.
David
-----Original Message-----
From: [EMAIL PROTECTED] [mailto:computer-go-
[EMAIL PROTECTED] On Behalf Of Mark Boon
Sent: Wednesday, January 09, 2008 8:52 AM
To: computer-go
Subject: Re: [computer-go] How to get more participation in 19x19
CGOS?
I have a Java version of the old Goliath 3. I have a GTP bridge also.
If it's not a lot of work I'd consider putting it on 19x19 CGOS. How
would I go about doing that? (I have a Mac but could possibly arrange
a PC.)
At the moment the Java translation has an annoying bug that I haven't
bothered to find yet. It causes it to overlook some atari's and
ladders occasionally. Maybe if I get some games played it will be
easier for me to locate this bug.
Mark
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