It was Doug Larson's idea.  Something like:
Pull a single stone out of Atari once
Play in a liberty of the group with fewest liberties that has 5 or fewer
liberties
Play random

> I also am thinking about building a really fast and weak playing bot.
> Something that is similar to the rule based program someone suggested
> to
> you, but with a few simple 3x3 patterns to supplement it.    Do you
> remember what we called that program?     It played by simple rules
> such
> as attacking the group with the least liberties, etc.    We names it
> somewhat after the person who suggested the idea.
> 
> 
> - Don
> 
> 
> 
> 
> 
> David Fotland wrote:
> > I think there are two reasons there are not more programs on 19x19
> CGOS:
> >
> > 1) The anchor, Gnugo, is quite strong, Many Faces 12 is stronger, and
> > CrazyStone is much stronger.  Since the programs playing are so
> strong, it
> > is demoralizing for a new program to lose so often.  Without weaker
> > competition, it is hard to get accurate ratings for new, weaker
> programs.
> >
> > 2) The rounds take almost an hour, so it takes much too long to get
> enough
> > games to see how your program is doing.  In my local testing, I use
> 10 or 15
> > minutes per side.  I like to see 50 to 100 test games get any
> confidence
> > that a new version is stronger.  I prefer to get a test run complete
> in
> > under a day.
> >
> > I propose the following changes:
> >
> > I'll put up 3 weaker versions of Many Faces 12, so there is
> competition at
> > lower ratings.  These versions are quite fast, using only a few
> seconds for
> > a full game.  This will provide some stable opponents for the weaker
> > programs.
> >
> > I think the time limits for CGOS19x19 should be reduced to 10 or 15
> minutes
> > per side.  This is enough to test programs, and it's still a
> reasonable time
> > limit for games against people.  Since programs that search scale
> with
> > additional time, the relative ratings of these programs should be
> similar at
> > 10 minutes per game and 30 minutes per game.
> >
> > -David
> >
> >
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> >
> >
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