>-----Original Message-----
>From: [EMAIL PROTECTED]
>To: computer-go@computer-go.org
>Sent: Mon, 16 Apr 2007 5:26 AM
>Subject: Re: [computer-go] The dominance of search (Suzie v. GnuGo)


>[EMAIL PROTECTED] wrote: 
>> I also find this kind of information very interesting and useful. Now > I 
>> have a better feel for what kind of scaling is realistic to try >for > and 
>> how to measure it. 
>> > Putting some recent data points together, it look like giving Mogo 2 > 
>> > orders of magnitude more computer power would result >in low dan level > 
>> > 19x19 play? Not the sort of thing one can pull out of a back pocket, > but 
>> > tantalizing. 
>> > I would be very interested to see equivalent scaling numbers from > 
>> > CrazyStone, if Remi would be so kind. 
>> > - Dave Hillis 
>Hi, 
> 
>Here is some data, each result measured over about 200 games, on a single CPU 
>(AMD Opteron 2.2 GHz): 
>9x9, 2 minutes per game, GNU Go level 10: 87.0% 
>13x13, 16 minutes per game, GNU Go level 10: 72.4% 
>19x19, 32 minutes per game, GNU Go level 0: 53.6% 
>19x19, 32 minutes per game, GNU Go level 8: 28.1% 
>19x19, 64 minutes per game, GNU Go level 8: 35.4% 
> 
>(GNU Go version 3.6) 
> 
>Rémi 

 
 
Thanks! These are interesting. I assume that the number of playouts per move 
was variable. If it was a fixed number, or easily characterized, it would be a 
helpful statistic too.
 
- Dave Hillis
 
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