>-----Original Message----- >From: [EMAIL PROTECTED] >To: computer-go@computer-go.org >Sent: Mon, 16 Apr 2007 5:26 AM >Subject: Re: [computer-go] The dominance of search (Suzie v. GnuGo)
>[EMAIL PROTECTED] wrote: >> I also find this kind of information very interesting and useful. Now > I >> have a better feel for what kind of scaling is realistic to try >for > and >> how to measure it. >> > Putting some recent data points together, it look like giving Mogo 2 > >> > orders of magnitude more computer power would result >in low dan level > >> > 19x19 play? Not the sort of thing one can pull out of a back pocket, > but >> > tantalizing. >> > I would be very interested to see equivalent scaling numbers from > >> > CrazyStone, if Remi would be so kind. >> > - Dave Hillis >Hi, > >Here is some data, each result measured over about 200 games, on a single CPU >(AMD Opteron 2.2 GHz): >9x9, 2 minutes per game, GNU Go level 10: 87.0% >13x13, 16 minutes per game, GNU Go level 10: 72.4% >19x19, 32 minutes per game, GNU Go level 0: 53.6% >19x19, 32 minutes per game, GNU Go level 8: 28.1% >19x19, 64 minutes per game, GNU Go level 8: 35.4% > >(GNU Go version 3.6) > >Rémi Thanks! These are interesting. I assume that the number of playouts per move was variable. If it was a fixed number, or easily characterized, it would be a helpful statistic too. - Dave Hillis ________________________________________________________________________ Check Out the new free AIM(R) Mail -- 2 GB of storage and industry-leading spam and email virus protection.
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