Hello, But as a human, you don't like the useless endgame-moves MC-programs
play against you when they know they win anyways. In order to make these programs more attractive for humans, I would like them to play the move winning by the biggest amount of points once several moves have the same high winning probability at the endgame. What do you think about this?
My goal is to make the program as strong as possible, so trying to avoid taking too much time implementing such patches which can make the program weaker. Making what you propose is certainly possible, but will take quite a lot of time and complicate the program to work well. However, I am of course concerned about how human feel while playing against MoGo, so MoGo passes as soon as the oponent passes if the status of strings is clear enough. Did you pass in your game? Yet, my opinion is that resigning is the most beautiful move in all games, so if you resign as soon as you are sure to loose anyway, this "only want to win" behaviour of some MC based programs (as MoGo) will never occur :-). And if you are winning MoGo will resign, so again no "useless endgames-moves" :-). Sylvain
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