Hi Sylvain,

I like the way you think - this reflects my view and I posted something
similar before I read your mail.

- Don

On Tue, 2007-01-09 at 17:20 +0100, Sylvain Gelly wrote:
> Hello,
> 
>         But as a human, you don't like the useless endgame-moves
>         MC-programs 
>         play against you when they know they win anyways.
>         In order to make these programs more attractive for humans, I
>         would like
>         them to play the move winning by the biggest amount of points
>         once
>         several moves have the same high winning probability at the
>         endgame. 
>         What do you think about this?
> 
> 
> My goal is to make the program as strong as possible, so trying to
> avoid taking too much time implementing such patches which
> can make the program weaker. Making what you propose is certainly
> possible, but will take quite a lot of time and complicate the program
> to work well. 
> However, I am of course concerned about how human feel while playing
> against MoGo, so MoGo passes as soon as the oponent passes if the
> status of strings is clear enough. Did you pass in your game?
> Yet, my opinion is that resigning is the most beautiful move in all
> games, so if you resign as soon as you are sure to loose anyway, this
> "only want to win" behaviour of some MC based programs (as MoGo) will
> never occur :-). And if you are winning MoGo will resign, so again no
> "useless endgames-moves" :-). 
> 
> Sylvain
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