John: I don't really understand why you say it's a waste of time. Speeding 
up the feedback cycle seems great to me.

Thanks to everyone who has contributed to this thread so far!

On Saturday, March 23, 2013 7:48:28 PM UTC+1, John Smith wrote:
>
> Yes, but are you saving time with this?  What types of games do you want 
> to make?
> RTS?  FPS?  RPG?  What's the platform that you're targeting?  No offense, 
> but I've
> seen a lot of people like this (me including :) ), who want to learn 
> technology X for...
> wait for it... to make games or something else that's fun.
>
> Look, I'm not trying to be mean, but unless you have a specific goal in 
> mind, then
> this new feature is a waste of time :) .
>
> On Sat, Mar 23, 2013 at 12:20 PM, Oskar Kvist <oskar...@gmail.com<javascript:>
> > wrote:
>
>> It's not about looking cool, it's about saving time.
>>
>> Den lördagen den 23:e mars 2013 kl. 16:03:19 UTC+1 skrev John Smith:
>>>
>>> If you want to make a game, then make a game.  Don't worry about looking
>>> "cool" about it.  You don't need to have some feature to make something
>>> entertaining :) .
>>>
>>> I'm making a game with a tool called GameMaker.  Not as full-featured or
>>> powerful as with a programming language?  Sure, but then I want to first
>>> have a game under my belt, then I'll worry about looking cool in the 
>>> process
>>> :) .
>>>
>>> On Sat, Mar 23, 2013 at 10:22 AM, Oskar Kvist <oskar...@gmail.com>wrote:
>>>
>>>> Hi!
>>>>
>>>> I saw this video 
>>>> http://www.youtube.com/**watch?v=BES9EKK4Aw4<http://www.youtube.com/watch?v=BES9EKK4Aw4>of
>>>>  Notch coding on Minecraft while the game was running, and of course 
>>>> seeing the changes in the running program. He used some kind of debug mode 
>>>> in his IDE (I don't really know which IDE). I want to make a game, and I 
>>>> want to to also be able to code while the program is running. I know this 
>>>> sort of thing is common in Lisps, so even without that IDE's debug mode it 
>>>> should be possible. Is there anything in particular that I need to do or 
>>>> look out for in order to make it work? Are there some JVM settings I 
>>>> should 
>>>> use? Does anyone know how that debug mode works? I kind of understand how 
>>>> it can be done with a plain repl, but I don't wanna miss out on anything 
>>>> that would make it easier. Any kind of insight is very appreciated.
>>>>
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