If you want to make a game, then make a game.  Don't worry about looking
"cool" about it.  You don't need to have some feature to make something
entertaining :) .

I'm making a game with a tool called GameMaker.  Not as full-featured or
powerful as with a programming language?  Sure, but then I want to first
have a game under my belt, then I'll worry about looking cool in the process
:) .

On Sat, Mar 23, 2013 at 10:22 AM, Oskar Kvist <oskar.kv...@gmail.com> wrote:

> Hi!
>
> I saw this video http://www.youtube.com/watch?v=BES9EKK4Aw4 of Notch
> coding on Minecraft while the game was running, and of course seeing the
> changes in the running program. He used some kind of debug mode in his IDE
> (I don't really know which IDE). I want to make a game, and I want to to
> also be able to code while the program is running. I know this sort of
> thing is common in Lisps, so even without that IDE's debug mode it should
> be possible. Is there anything in particular that I need to do or look out
> for in order to make it work? Are there some JVM settings I should use?
> Does anyone know how that debug mode works? I kind of understand how it can
> be done with a plain repl, but I don't wanna miss out on anything that
> would make it easier. Any kind of insight is very appreciated.
>
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