On Oct 15, 7:53 pm, CuppoJava <[EMAIL PROTECTED]> wrote:
> Mmm, this is really mind-bending. Particularly because it's a game
> framework, so the state changes with time. Thinking about it from a
> functional programming perspective takes some thinking.
>
> Rich, Agents seem capable of doing some amazing things. Is there a way
> to implement a light-weight threading library with Agents? A link or
> paper would be invaluable.
>
Agents implement a threading system. They use real threads, but not
one per agent. It is certainly possible to have tens of thousands of
agents. Try them!
Rich
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