On Oct 15, 1:11 pm, CuppoJava <[EMAIL PROTECTED]> wrote:
> Thanks for replying Rich and Meikel,
> I'm trying to use this macro to port a game-framework that I've
> written in Ruby, to Clojure.
>
> Essentially, I just need the ability to spawn an extremely large
> amount (~10000) of light-weight threads. My framework takes care of
> sequencing them in the right order. I did this in Ruby using
> continuations and coroutines. I thought it'd be rather elegant to
> represent a thread as a lazy-sequence of functions in Clojure, but ran
> into this stumbling block.
>
> Do you guys have any ideas? Or a direction that I might consider
> looking in?
>
You have these facilities, to use separately or together:
agents
lazy sequences
delays
Rich
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