On Tue, 9 Feb 2010 16:43:21 -0200, Daniel Monteiro
<monteiroqu...@gmail.com> wrote:
> Tried setting those by hand, but it generated link errors.
> The said simbols actually looks like what I was looking for. Gonna try
> those when I get home.
> Also worth asking: Is it me or everything in WinMo is ARMv4, right?

I would say WinMo environment is ARMv4i (thumb mode).
For instance if we take native toolchain(Visual Studio) for Windows Mobile
you have ARMv4 for Pocket PC 2003
and then ARMv4i(thumb) for Windows Mobile. But you also have an option to
compile in ARMv5 or ARMv5T.
Since OEM are using a custom Visual Studio (called Platform Builder) I
could say that in the best case they compile
in ARMv5(T) but I would be surprised if they changed default settings.
So my final answer is yes Windows Mobile environnment is compiled in
ARMv4i but nothing prevents you to compile
your application(userland) with a better version if you target cpu
supports it.



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