I'd like to share some interesting statistics about the state of the
cards game since the scam completed.
First, here are the amounts of each type of card:
index | amt
-------+-----
0 | 31
1 | 43
2 | 61
3 | 77
4 | 35
5 | 4
6 | 13
7 | 10
8 | 19
9 | 109
And that array sorted by amount:
index | amt
-------+-----
9 | 109
3 | 77
2 | 61
1 | 43
4 | 35
0 | 31
8 | 19
6 | 13
7 | 10
5 | 4
It should not be too surprising that 9 has the most instances, given
that all proposal numbers since the game began start with 9, or that 3
and 2 have the next-most instances, given that most said proposals have
started with 93 and 92 before that. 4 and 1 are bolstered by the fact
that the current CFJ numbers begin with them and because anyone who
registered or had a birthday last month would have created some 4 cards
due to that. Last place is 5.
109 cards is frankly a lot of one type of card for there to be. Maybe
more than we bargained for. Fact is, people aren't cashing in their
cards very often, so there are constantly more cards being produced than
used. Is this a problem we should be addressing, or should we keep going
this direction? I'm interested to hear your thoughts.
--
Trigon
Numerator and Popular Polygon