I'd like to share some interesting statistics about the state of the cards game since the scam completed.

First, here are the amounts of each type of card:

 index | amt
-------+-----
     0 |  31
     1 |  43
     2 |  61
     3 |  77
     4 |  35
     5 |   4
     6 |  13
     7 |  10
     8 |  19
     9 | 109

And that array sorted by amount:

 index | amt
-------+-----
     9 | 109
     3 |  77
     2 |  61
     1 |  43
     4 |  35
     0 |  31
     8 |  19
     6 |  13
     7 |  10
     5 |   4

It should not be too surprising that 9 has the most instances, given that all proposal numbers since the game began start with 9, or that 3 and 2 have the next-most instances, given that most said proposals have started with 93 and 92 before that. 4 and 1 are bolstered by the fact that the current CFJ numbers begin with them and because anyone who registered or had a birthday last month would have created some 4 cards due to that. Last place is 5.

109 cards is frankly a lot of one type of card for there to be. Maybe more than we bargained for. Fact is, people aren't cashing in their cards very often, so there are constantly more cards being produced than used. Is this a problem we should be addressing, or should we keep going this direction? I'm interested to hear your thoughts.
--
Trigon

Numerator and Popular Polygon

Reply via email to