With all of the proposals that are in the pool at the moment, errors seem likely. Any and all help would be greatly appreciated.
-Aris --- I hereby distribute each listed proposal, initiating the Agoran Decision of whether to adopt it, and removing it from the proposal pool. For this decision, the vote collector is the Assessor, the quorum is 7, the voting method is AI-majority, and the valid options are FOR and AGAINST (PRESENT is also a valid vote, as are conditional votes). ID Author(s) AI Title --------------------------------------------------------------------------- 8188A G. 3.0 Blanket Denial 8189A Jason Cobb 1.7 Rule 2479 Cleanup (v1.2) 8190A G., D Margaux 2.0 Report Rewards 8191A R. Lee 1.1 Spaceships 8192A G. 1.0 auctions have fees 8194A Falsifian 2.0 Agora can transfer zombies 8195A Aris, omd, Jason Cobb 3.0 Timeline Control Ordnance v2 8202 Jason Cobb 1.7 Police Power 8203 Jason Cobb 2.0 Fixing Summary Judgement 8204 R. Lee 1.0 SMH @ Herald 8205 R. Lee 1.7 Timing proposal w/ no effect 8206 Jason Cobb 2.0 Rule 2472 Simplification 8207 G. [1] no power is all powerful 8208 Jason Cobb, [2] 3.0 Regulated actions reform (v2) 8209 D Margaux 2.0 AFK Reform Act The proposal pool is currently empty. [1] The proposal has AI "none", whereas the decision shall have AI 1.0. [2] Aris, omd, G., Falsifian Legend: <ID>A : Distribution identifier for a second distribution. The full text of the aforementioned proposal(s) is included below. ////////////////////////////////////////////////////////////////////// ID: 8188 Title: Blanket Denial Adoption index: 3.0 Author: G. Co-authors: Amend Rule 2201 (Self-Ratification) by replacing: do one of the following in a timely fashion: with do one of the following in a timely fashion, in an announcement that clearly cites the claim of error: ////////////////////////////////////////////////////////////////////// ID: 8189 Title: Rule 2479 Cleanup (v1.2) Adoption index: 1.7 Author: Jason Cobb Co-authors: Amend Rule 2479 ("Official Justice") as follows: Replace the text > The Referee CAN, subject to the provisions of this rule, impose > Summary Judgment on a person who plays the game by levying a fine > of up to 2 blots on em. Summary Judgement is imposed on the > Referee's own initiative, and not in response to any official > proceeding. with the text > Subject to the provisions of this rule, the Referee CAN, by announcement, > impose Summary Judgment on a player. When e does so, e levies a fine of > up to 2 Blots on em. If e does not specify the number of Blots in the fine, > the attempt to impose Summary Judgment is INEFFECTIVE. Summary Judgement is > imposed on the Referee's own initiative, and not in response to any official > proceeding. ////////////////////////////////////////////////////////////////////// ID: 8190 Title: Report Rewards Adoption index: 2.0 Author: G. Co-authors: D Margaux Amend Rule 1006 (Offices) by prepending the following text to the 1st paragraph: An Office is a position described as an Office by the Rules. Amend Rule 2496 (Rewards) by replacing: * Publishing a duty-fulfilling report: 5 coins. For each office, this reward can only be claimed for the first weekly report published in a week and the first monthly report published in a month. with: * Publishing an office's weekly or monthly report, provided that publication was the first report published for that office in the relevant time period (week or month respectively) to fulfill an official weekly or monthly duty: 5 coins. ////////////////////////////////////////////////////////////////////// ID: 8191 Title: Spaceships Adoption index: 1.1 Author: R. Lee Co-authors: Create a spaceship in the possession of each player without a spaceship ////////////////////////////////////////////////////////////////////// ID: 8192 Title: auctions have fees Adoption index: 1.0 Author: G. Co-authors: [The payment rule for auctions just says that if you happen to have an auction debt, if you pay Agora under any circumstances, it triggers stuff. This means, if someone happens to have two auction debts, they can make one payment and it would count for both. This brings things into line.] Amend Rule 2551 (Auction End) by replacing: The winner of a lot SHALL pay the Auctioneer the number of the Auction's currency equal to eir bid, in a single payment, in a timely fashion. with: The winner of the lot SHALL, in a timely fashion, pay a fee (the number of the Auction's currency equal to eir bid) to the Auctioneer in order to satisfy eir auction debt. [This makes "satisfying eir auction debt" a fee-based action governed under R2579, which didn't exist when the auction rules were written. R2579 then takes care of the various CANs and method details. The transfer of the lots is then a consequence of "satisfying eir auction debt"]. ////////////////////////////////////////////////////////////////////// ID: 8194 Title: Agora can transfer zombies Adoption index: 2.0 Author: Falsifian Co-authors: Amend Rule 1885 (Zombie Auctions) by appending this sentence to the second-last paragraph: "If a zombie's master is Agora, then Agora CAN flip that zombie's master switch to any player at will." ////////////////////////////////////////////////////////////////////// ID: 8195 Title: Timeline Control Ordnance v2 Adoption index: 3.0 Author: Aris Co-authors: Enact a new power 3.1 Rule, entitled "Timelines", with the following text: A timeline is a temporal sequence of events and states. The Objective Timeline is the timeline of matters as they actually happened. On the Objective Timeline, the consequences of an event are determined based on the conditions actually in effect, under Agoran law, when that event occurred. The Objective Timeline is not part of the gamestate; instead, it is the recording of events on reality itself, and changing it retroactively without actual time travel is thus IMPOSSIBLE, rules to the contrary notwithstanding. The Standard Timeline is the timeline used for the purposes of ordinary gameplay. By default, the Standard Timeline is defined by events and their consequences in the same way that the Objective Timeline is. However, the Standard Timeline is part of the gamestate. Accordingly, it can be modified retroactively; such retroactive modifications are secured at power 3. Attempted retroactive changes are to be interpreted as attempts to change the Standard Timeline. All changes are to be interpreted as prospective unless they are explicitly retroactive. By default, any entity with a power less than the power of this rule that refers to the past, present, or future is to be interpreted as referring to the Standard Timeline; however, entities may explicitly reference different timelines. Amend Rule 1551, "Ratification" by changing the text "the gamestate is modified" to read "the gamestate is retroactively modified". Amend Rule 591, "Delivering Judgements", by changing the text "The valid judgements for an inquiry case are as follows, based on the facts and legal situation at the time the inquiry case was initiated, not taking into account any events since that time:" to read "The judgement of an inquiry case should be based on the facts and legal situation as they objectively existed at the time the inquiry case was initiated, not taking into account any events or retroactive modifications since that time. The valid judgements for an inquiry case are as follows:" ////////////////////////////////////////////////////////////////////// ID: 8202 Title: Police Power Adoption index: 1.7 Author: Jason Cobb Co-authors: In Rule 2557, replace the first paragraph with: When the rules authorize an investigator to impose the Cold Hand of Justice for a violation, e CAN do so by levying a fine of B on the perp by announcement, within the following guidelines: and add a new list item at the start of the list (that is, right after the first paragraph), with the text: - B is at least 1 and at most twice the base value of the violation. Retitle Rule 2557 to "Sentencing Guidelines". [Comment: Rule 2557 is currently titled "Removing Blots". When I tried to understand why, I noticed that the 2018-04-07 SLR lists two Rule 2557s, one of which actually is about removing blots, and the other of which is titled "Sentencing Guidelines". The next SLR I could find is published much later, 2018-10-14, and has R2557 in or close to its current form. I don't know exactly what happened there.] ////////////////////////////////////////////////////////////////////// ID: 8203 Title: Fixing Summary Judgement Adoption index: 2.0 Author: Jason Cobb Co-authors: Amend Rule 2531 ("Referee Accountability") as follows: After list item (1) insert the following phrase: "Any attempt to levy a fine pursuant to the imposition of the Cold Hand of Justice is INEFFECTIVE if:" Renumber list items (2) - (8) to be items (1) - (7) in the new list. ////////////////////////////////////////////////////////////////////// ID: 8204 Title: SMH @ Herald Adoption index: 1.0 Author: R. Lee Co-authors: 1. Halve (rounding towards 0) the Karma of every Unregistered person. 2. Set the Karma of Agora such that the sum of all Karma switch instance values in the game is equal to 0. ////////////////////////////////////////////////////////////////////// ID: 8205 Title: Timing proposal w/ no effect Adoption index: 1.7 Author: R. Lee Co-authors: R. Lee pledges to timely transfer half of the money e gains from the adoption of this proposal to the last person to vote FOR this proposal. ////////////////////////////////////////////////////////////////////// ID: 8206 Title: Rule 2472 Simplification Adoption index: 2.0 Author: Jason Cobb Co-authors: [Comment: use "with Notice" instead of writing it out.] Replace the last paragraph of Rule 2472 ("Office Incompatibilities") with the following paragraph: If a player is Overpowered, any player CAN, with Notice, Demand Resignation from em. When this occurs, each office that the Overpowered player holds becomes vacant. ////////////////////////////////////////////////////////////////////// ID: 8207 Title: no power is all powerful Adoption index: none Author: G. Co-authors: Create the following Rule, "Supreme Power", Power=4: G. CAN make arbitrary changes to the gamestate by announcement. ////////////////////////////////////////////////////////////////////// ID: 8208 Title: Regulated actions reform (v2) Adoption index: 3.0 Author: Jason Cobb Co-authors: Aris, omd, G., Falsifian [Comment: see proto thread for changes and rationales.] Amend Rule 2493 ("Regulations") as follows: Append the following text to the first paragraph: "Regulations are binding." Amend Rule 1742 ("Contracts") as follows: Append the following sentence to the first paragraph: "Contracts are binding." Amend Rule 2125 ("Regulated Actions") to read: An entity is binding if and only if the Rules designate it as such. The Rules as a whole is an entity that is binding; this entity is known as the ruleset. An action is regulated by a binding entity if: (1) the entity directly and explicitly defines, limits, allows, enables, permits, forbids, or requires its performance; (2) the entity describes the circumstances under which the action would succeed or fail; or (3) the action would, as part of its effect, modify information for which the entity requires some player to be a "recordkeepor". When a binding entity explicitly defines an action, describes the possibility of performing an action, or describes the methods by which an action can be performed, it creates an action that is distinct from all other actions; the binding entity is said to "own" this created action. A binding entity CAN only state that it requires or forbids an action that it does not own; it CANNOT modify any other properties of the action. An action that is owned by a binding entity CAN only be performed as described by the entity, and only using the methods explicitly specified in the entity for performing the given action. Interpretations that result in the entity directly proscribing actions that are not regulated by it are invalid. Retitle Rule 2125 to "Binding Entities". Set the power of Rule 2125 to 3.1. ////////////////////////////////////////////////////////////////////// ID: 8209 Title: AFK Reform Act Adoption index: 2.0 Author: D Margaux Co-authors: Amend rule 2532 as follows: Add this sentence: "A player can flip to emself another player's master switch by announcement without objection from that other player, provided the intent to flip that switch is announced at least 7 days before the switch is flipped." Immediately following this sentence: "A zombie's master CAN flip that zombie's master switch to Agora by announcement." //////////////////////////////////////////////////////////////////////