On 7/14/2019 10:48 AM, James Cook wrote:
On Sun, 14 Jul 2019 at 16:04, Kerim Aydin <ke...@uw.edu> wrote: >> This also gives a mechanism to trade/sell zombies - that was
purposefully>> left out of the original I don't really think zombies should be a fungible>> asset.> > Why not? The zombie rules as a whole seem vaguely unpleasant to me,> maybe because they allow us to intrude into what's normally a player'> own private domain. But I don't see how making them liquid makes it> any worse.
Come to think of it, my prejudice against selling zombies was in a previous
version of the rules that didn't have resale value or limits on zombies-
owning-zombies.  As long as each transfer of a zombie still knocks down
its resale value maybe that's cool, or even better (speeding a zombie's
final burial).

-G.

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