It would be cool if we could decide what is "right" or "wrong" with justice and crimes with DUELS!
The accuser vs the accused, in a duel of who can get the best QWOP score for example, whoever wins is right. On Sat, Nov 4, 2017 at 7:24 AM, Kerim Aydin <ke...@u.washington.edu> wrote: > > > On Sat, 4 Nov 2017, Alex Smith wrote: > > On Fri, 2017-11-03 at 23:13 -0700, Aris Merchant wrote: > > > > Both Rests and Blots could be destroyed by destroying a matching > number > > > > of assets (Notes and Indulgences, respectively). So the modern > analogue > > > > would likely be a "negative shiny". > > > > > > That's another question. What should the rate be per blot? My guess > > > would be that somewhere from 2 to 5 shinies would work best. > > > > 1, but an offence should be worth a varible number of blots by default. > > (We used to indicate this via the Class of a Crime. A Note was more > > valuable than a Shiny is, though, so you'd have to increase the classes > > if you wanted to keep the punishments at a similar level.) > > Do you think we might coordinate to do the multiple currency thing, > because when we had that we found that the relative value of > removing blots was very volatile (when fluctuating against the cost > of a proposal). > >