On Fri, 2017-11-03 at 23:13 -0700, Aris Merchant wrote:
> > Both Rests and Blots could be destroyed by destroying a matching number
> > of assets (Notes and Indulgences, respectively). So the modern analogue
> > would likely be a "negative shiny".
> 
> That's another question. What should the rate be per blot? My guess
> would be that somewhere from 2 to 5 shinies would work best.

1, but an offence should be worth a varible number of blots by default.
(We used to indicate this via the Class of a Crime. A Note was more
valuable than a Shiny is, though, so you'd have to increase the classes
if you wanted to keep the punishments at a similar level.)

-- 
ais523

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