On Fri, 2017-11-03 at 23:13 -0700, Aris Merchant wrote: > > Both Rests and Blots could be destroyed by destroying a matching number > > of assets (Notes and Indulgences, respectively). So the modern analogue > > would likely be a "negative shiny". > > That's another question. What should the rate be per blot? My guess > would be that somewhere from 2 to 5 shinies would work best.
1, but an offence should be worth a varible number of blots by default. (We used to indicate this via the Class of a Crime. A Note was more valuable than a Shiny is, though, so you'd have to increase the classes if you wanted to keep the punishments at a similar level.) -- ais523