While you're at it, could you rename Economics as Shinies?
On 10/25/2017 09:29 PM, Nic Evans wrote: > In the interest of collaborating with everyone else that is working on > econ-related proposals, I'm posting the drafts of my Econ Overhaul as > they get written. Here's the first one. Would love any feedback. > > # Shinies > > Amend 2483 'Economics' to read, in full: > > Shinies (singular "shiny", abbreviated "sh.") are a liquid currency > and the official currency of Agora. > > If Agora would own shinies, they are instead destroyed. > > The Treasuror is the recordkeepor for shinies. > > Repeal 2487 'Shiny Supply Level' > > Amend 2496 'Rewards' to read, in full: > > A Reward is a specified amount of shinies associated with a Reward > Condition. For each time a player meets a Reward Condition, e CAN > and MAY claim the specified award, by announcement, exactly once > within 24 hours of meeting the Reward Condition. > > When a player 'claims' a Reward, the specified number of shinies are > created in eir possession. > > Below is an exhaustive list of Reward Conditions and eir rewards: > > * Being the author of an adopted proposal: 5 sh. > > * Judging a CFJ that e was assigned to: 5 sh. > > * Publishing a duty-fulfilling report: 5 sh. This reward > can only be claimed once per office per week for a weekly report > and once per office per month for a monthly report. > > * Resolving an Agoran Decision for the first time this week: 5 sh. > > * Having a Thesis pass peer-review and be granted a Degree based on > its merit: 20 sh. > > [NOTE: I removed the Pend Reward.] > > [TODO: Add definitions to better distinguish first drafts of reports and > amended reports.] > > [TODO: Replace blue cards with fines. Players get fined for bad reports > and mooted judgements. If they can't pay the fine, they can be carded.] > > Repeal 2497 'Floating Value' > > Repeal 2499 'Welcome Packages' > > Repeal 2508 'Community Chest' > > Amend 2516 to read, in full: > > As part of eir monthly duties, the Secretary SHALL, for every player, > create in eir possession 50 shinies. > > As part of eir weekly duties, the Secretary SHALL, for every player > that registered in the last week, create in eir possession 50 > shinies. > > [NOTE: 50 is enough to perform 5 actions under the Triangular Costs > paradigm, and still have a bit left over.] > > Repeal 2500 'Action Points' > > Enact a new Power 1 rule titled 'Triangular Costs' with the following > text: > > Action Cost is a player switch, with possible values of triangular > numbers, and default value of 1. At the beginning of every month, > every player's Action Cost is set to 1. > > [NOTE: I have no explanation for using triangular numbers except it > feels good.] > > Amend 2445 'How to Pend a Proposal' by replacing the paragraphs > starting with 'a)' and 'b)' with: > > a) by spending 1 Pending Ticket, OR > > b) by paying eir Action Cost in shinies. Eir Action Cost is then > flipped to the next highest triangular number. > > Amend 991 'Calls for Judgement' by replacing the paragraphs starting > with 'a)' and 'b)' with: > > a) by spending 1 CFJ Ticket, OR > > b) by paying eir Action Cost in shinies. Eir Action Cost is then > flipped to the next highest triangular number. > > # Estates > > [TODO: All of this] > > # Stamps > > Amend 2498 'Economic Wins' by changing its title to "Stamps" > and amending it to read in full: > > Stamps are an asset. The Treasuror is the recordkeepor of Stamps. > > Each stamp has an associated Series and Value. The Series of a Stamp > is assigned at its creation. > > The Value of a given stamp is the current total number of stamps > divided by the current total number of stamps within the same Series. > > Create a new Power 1 rule titled "Stamp Collections" with the following > text: > > A Collection is any three stamps fitting some condition. A Collection > has a Value, and CAN be destroyed by announcement to create that > value in shinies. > > A Set is a Collection where all stamps are of the same Series. A set > has a value equal to three time the sum of the values of the stamps > in it. > > A Run is a Collection where all stamps are of different Series. A run > has a value equal to the sum of the values of the stamps in it. > > A player MAY destroy any Collection e owns by announcement to create, > in eir possession, the Collection's Value in shinies. > > When the Treasuror publishes eir weekly report, e SHALL destroy > any Collections any player owns to create, in that player's > possession, the Collection's Value in shinies. > > TODO: Weekly, Agora either auctions any stamps it has or creates three > of the same Series, randomly chosen from the list of current players, > and auctions them. > >
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