In the interest of collaborating with everyone else that is working on econ-related proposals, I'm posting the drafts of my Econ Overhaul as they get written. Here's the first one. Would love any feedback.
# Shinies Amend 2483 'Economics' to read, in full: Shinies (singular "shiny", abbreviated "sh.") are a liquid currency and the official currency of Agora. If Agora would own shinies, they are instead destroyed. The Treasuror is the recordkeepor for shinies. Repeal 2487 'Shiny Supply Level' Amend 2496 'Rewards' to read, in full: A Reward is a specified amount of shinies associated with a Reward Condition. For each time a player meets a Reward Condition, e CAN and MAY claim the specified award, by announcement, exactly once within 24 hours of meeting the Reward Condition. When a player 'claims' a Reward, the specified number of shinies are created in eir possession. Below is an exhaustive list of Reward Conditions and eir rewards: * Being the author of an adopted proposal: 5 sh. * Judging a CFJ that e was assigned to: 5 sh. * Publishing a duty-fulfilling report: 5 sh. This reward can only be claimed once per office per week for a weekly report and once per office per month for a monthly report. * Resolving an Agoran Decision for the first time this week: 5 sh. * Having a Thesis pass peer-review and be granted a Degree based on its merit: 20 sh. [NOTE: I removed the Pend Reward.] [TODO: Add definitions to better distinguish first drafts of reports and amended reports.] [TODO: Replace blue cards with fines. Players get fined for bad reports and mooted judgements. If they can't pay the fine, they can be carded.] Repeal 2497 'Floating Value' Repeal 2499 'Welcome Packages' Repeal 2508 'Community Chest' Amend 2516 to read, in full: As part of eir monthly duties, the Secretary SHALL, for every player, create in eir possession 50 shinies. As part of eir weekly duties, the Secretary SHALL, for every player that registered in the last week, create in eir possession 50 shinies. [NOTE: 50 is enough to perform 5 actions under the Triangular Costs paradigm, and still have a bit left over.] Repeal 2500 'Action Points' Enact a new Power 1 rule titled 'Triangular Costs' with the following text: Action Cost is a player switch, with possible values of triangular numbers, and default value of 1. At the beginning of every month, every player's Action Cost is set to 1. [NOTE: I have no explanation for using triangular numbers except it feels good.] Amend 2445 'How to Pend a Proposal' by replacing the paragraphs starting with 'a)' and 'b)' with: a) by spending 1 Pending Ticket, OR b) by paying eir Action Cost in shinies. Eir Action Cost is then flipped to the next highest triangular number. Amend 991 'Calls for Judgement' by replacing the paragraphs starting with 'a)' and 'b)' with: a) by spending 1 CFJ Ticket, OR b) by paying eir Action Cost in shinies. Eir Action Cost is then flipped to the next highest triangular number. # Estates [TODO: All of this] # Stamps Amend 2498 'Economic Wins' by changing its title to "Stamps" and amending it to read in full: Stamps are an asset. The Treasuror is the recordkeepor of Stamps. Each stamp has an associated Series and Value. The Series of a Stamp is assigned at its creation. The Value of a given stamp is the current total number of stamps divided by the current total number of stamps within the same Series. Create a new Power 1 rule titled "Stamp Collections" with the following text: A Collection is any three stamps fitting some condition. A Collection has a Value, and CAN be destroyed by announcement to create that value in shinies. A Set is a Collection where all stamps are of the same Series. A set has a value equal to three time the sum of the values of the stamps in it. A Run is a Collection where all stamps are of different Series. A run has a value equal to the sum of the values of the stamps in it. A player MAY destroy any Collection e owns by announcement to create, in eir possession, the Collection's Value in shinies. When the Treasuror publishes eir weekly report, e SHALL destroy any Collections any player owns to create, in that player's possession, the Collection's Value in shinies. TODO: Weekly, Agora either auctions any stamps it has or creates three of the same Series, randomly chosen from the list of current players, and auctions them.
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