In the interest of collaborating with everyone else that is working on
econ-related proposals, I'm posting the drafts of my Econ Overhaul as
they get written. Here's the first one. Would love any feedback.

# Shinies

Amend 2483 'Economics' to read, in full:

   Shinies (singular "shiny", abbreviated "sh.") are a liquid currency
   and the official currency of Agora.

   If Agora would own shinies, they are instead destroyed.

   The Treasuror is the recordkeepor for shinies.

Repeal 2487 'Shiny Supply Level'

Amend 2496 'Rewards' to read, in full:

   A Reward is a specified amount of shinies associated with a Reward
   Condition. For each time a player meets a Reward Condition, e CAN
   and MAY claim the specified award, by announcement, exactly once
   within 24 hours of meeting the Reward Condition.

   When a player 'claims' a Reward, the specified number of shinies are
   created in eir possession.

   Below is an exhaustive list of Reward Conditions and eir rewards:

   * Being the author of an adopted proposal: 5 sh.

   * Judging a CFJ that e was assigned to: 5 sh.

   * Publishing a duty-fulfilling report: 5 sh. This reward
     can only be claimed once per office per week for a weekly report
     and once per office per month for a monthly report.

   * Resolving an Agoran Decision for the first time this week: 5 sh.

   * Having a Thesis pass peer-review and be granted a Degree based on
     its merit: 20 sh.

[NOTE: I removed the Pend Reward.]

[TODO: Add definitions to better distinguish first drafts of reports and
amended reports.]

[TODO: Replace blue cards with fines. Players get fined for bad reports
and mooted judgements. If they can't pay the fine, they can be carded.]

Repeal 2497 'Floating Value'

Repeal 2499 'Welcome Packages'

Repeal 2508 'Community Chest'

Amend 2516 to read, in full:

   As part of eir monthly duties, the Secretary SHALL, for every player,
   create in eir possession 50 shinies.

   As part of eir weekly duties, the Secretary SHALL, for every player
   that registered in the last week, create in eir possession 50
   shinies.

[NOTE: 50 is enough to perform 5 actions under the Triangular Costs
paradigm, and still have a bit left over.]

Repeal 2500 'Action Points'

Enact a new Power 1 rule titled 'Triangular Costs' with the following
text:

   Action Cost is a player switch, with possible values of triangular
   numbers, and default value of 1. At the beginning of every month,
   every player's Action Cost is set to 1.

[NOTE: I have no explanation for using triangular numbers except it
feels good.]

Amend 2445 'How to Pend a Proposal' by replacing the paragraphs
starting with 'a)' and 'b)' with:

   a) by spending 1 Pending Ticket, OR

   b) by paying eir Action Cost in shinies. Eir Action Cost is then
      flipped to the next highest triangular number.

Amend 991 'Calls for Judgement' by replacing the paragraphs starting
with 'a)' and 'b)' with:

   a) by spending 1 CFJ Ticket, OR

   b) by paying eir Action Cost in shinies. Eir Action Cost is then
      flipped to the next highest triangular number.

# Estates

[TODO: All of this]

# Stamps

Amend 2498 'Economic Wins' by changing its title to "Stamps"
and amending it to read in full:

   Stamps are an asset. The Treasuror is the recordkeepor of Stamps.

   Each stamp has an associated Series and Value. The Series of a Stamp
   is assigned at its creation.

   The Value of a given stamp is the current total number of stamps
   divided by the current total number of stamps within the same Series.

Create a new Power 1 rule titled "Stamp Collections" with the following
text:

   A Collection is any three stamps fitting some condition. A Collection
   has a Value, and CAN be destroyed by announcement to create that
   value in shinies.

   A Set is a Collection where all stamps are of the same Series. A set
   has a value equal to three time the sum of the values of the stamps
   in it.

   A Run is a Collection where all stamps are of different Series. A run
   has a value equal to the sum of the values of the stamps in it.

   A player MAY destroy any Collection e owns by announcement to create,
   in eir possession, the Collection's Value in shinies.

   When the Treasuror publishes eir weekly report, e SHALL destroy
   any Collections any player owns to create, in that player's
   possession, the Collection's Value in shinies.

TODO: Weekly, Agora either auctions any stamps it has or creates three
of the same Series, randomly chosen from the list of current players,
and auctions them.


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