On Fri, 13 Oct 2017, Aris Merchant wrote:
> I considered that. There is a significant advantage to this though, in
> that 1. people are likely to try to spend things that have to be
> destroyed and 2. this means that rules will almost have the intended
> effect. However, I agree that my current implementation is messy, and
> worse, overly magical. I want to keep the destroy or transfer bit, but
> I think its reasonable to expect rule/contract authors to be a little
> more careful. I'm going to remove the "if its indestructible" bit, and
> have it just always default to transferring. Are you okay with that?

No worries - if you have reasons for keeping it destroy/transfer other 
than as just an AP kludge, cool - I'll help you wordsmith the next draft.




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