On 08/24/17 11:56, Cuddle Beam wrote:
> I thought people were over that.

I just think it's a poor blueprint to model yourself after, apt as it
may be.

>
> On Thu, Aug 24, 2017 at 6:20 PM, Nic Evans <nich...@gmail.com
> <mailto:nich...@gmail.com>> wrote:
>
>
>
>     On 08/24/17 10:06, Cuddle Beam wrote:
>>     I bring up Blognomic a lot tbh but I bring Agora up a lot in
>>     Blognomic too. I strive to improve stuff for both via sharing
>>     stuff between them, a bit like how tea was brought from China to
>>     Britain and become super cool stuff in both places.
>
>     https://en.wikipedia.org/wiki/First_Opium_War
>     <https://en.wikipedia.org/wiki/First_Opium_War>
>
>>
>>     Also, it's cool to know that a guide has been made historically.
>>     I think that coalescing that tendency into a rule or something
>>     somehow would make it more perpetual.
>>
>>     On Thu, Aug 24, 2017 at 4:57 PM, Kerim Aydin
>>     <ke...@u.washington.edu <mailto:ke...@u.washington.edu>> wrote:
>>
>>
>>
>>         On Thu, 24 Aug 2017, Cuddle Beam wrote:
>>         > However, turning into a dynastic nomic would be too much of a 
>> drastic change I feel,
>>         > so I feel like a better solution would be to make
>>         "tradition" and "play custom" EXPLICIT, if we want
>>         > to make it matter. Or at least, much more easily
>>         accessible, like a handbook, so that without needing
>>         > to run into problems or having to suckle on teats, someone
>>         can have enough independence to play the
>>         > game on their own, just like how someone can grab a
>>         playstation controller and instantly play versus
>>         > needing to pester others or deal with a massive, not
>>         particularly didactic archive which is only going
>>         > to get larger and harder to use for any newcomer. 
>>
>>         Sorry if the previous post was too snarky.  So, I think all
>>         of us totally agree that it would
>>         be great to have a guide.  The rules annotations are out of
>>         date.  We don't have a simplified
>>         intro.  But beyond saying that, no one's sat down to produce
>>         one.  Or produce cross-linked
>>         rules and cases, or some other nice interface.  If someone
>>         did, it would be welcomed.  I think,
>>         every few years, someone makes one, maintains it for a year,
>>         then stops.  It would be great if
>>         someone did again.
>>
>>         But also, remember that some board games are simple, some are
>>         long and involved.  And sometimes
>>         players want a game long and involved.  You don't cut all the
>>         rules out of Star Fleet Battles to
>>         make it more like Flux - if you want Flux, you go play Flux. 
>>         Similarly, if you want BlogNomic,
>>         you know where to find it :).
>>
>>         -G.
>>
>>
>
>

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