On 08/24/17 10:06, Cuddle Beam wrote:
> I bring up Blognomic a lot tbh but I bring Agora up a lot in Blognomic
> too. I strive to improve stuff for both via sharing stuff between
> them, a bit like how tea was brought from China to Britain and become
> super cool stuff in both places.

https://en.wikipedia.org/wiki/First_Opium_War

>
> Also, it's cool to know that a guide has been made historically. I
> think that coalescing that tendency into a rule or something somehow
> would make it more perpetual.
>
> On Thu, Aug 24, 2017 at 4:57 PM, Kerim Aydin <ke...@u.washington.edu
> <mailto:ke...@u.washington.edu>> wrote:
>
>
>
>     On Thu, 24 Aug 2017, Cuddle Beam wrote:
>     > However, turning into a dynastic nomic would be too much of a drastic 
> change I feel,
>     > so I feel like a better solution would be to make "tradition"
>     and "play custom" EXPLICIT, if we want
>     > to make it matter. Or at least, much more easily accessible,
>     like a handbook, so that without needing
>     > to run into problems or having to suckle on teats, someone can
>     have enough independence to play the
>     > game on their own, just like how someone can grab a playstation
>     controller and instantly play versus
>     > needing to pester others or deal with a massive, not
>     particularly didactic archive which is only going
>     > to get larger and harder to use for any newcomer. 
>
>     Sorry if the previous post was too snarky.  So, I think all of us
>     totally agree that it would
>     be great to have a guide.  The rules annotations are out of date. 
>     We don't have a simplified
>     intro.  But beyond saying that, no one's sat down to produce one. 
>     Or produce cross-linked
>     rules and cases, or some other nice interface.  If someone did, it
>     would be welcomed.  I think,
>     every few years, someone makes one, maintains it for a year, then
>     stops.  It would be great if
>     someone did again.
>
>     But also, remember that some board games are simple, some are long
>     and involved.  And sometimes
>     players want a game long and involved.  You don't cut all the
>     rules out of Star Fleet Battles to
>     make it more like Flux - if you want Flux, you go play Flux. 
>     Similarly, if you want BlogNomic,
>     you know where to find it :).
>
>     -G.
>
>

Attachment: signature.asc
Description: OpenPGP digital signature

Reply via email to