I thought people were over that. On Thu, Aug 24, 2017 at 6:20 PM, Nic Evans <nich...@gmail.com> wrote:
> > > On 08/24/17 10:06, Cuddle Beam wrote: > > I bring up Blognomic a lot tbh but I bring Agora up a lot in Blognomic > too. I strive to improve stuff for both via sharing stuff between them, a > bit like how tea was brought from China to Britain and become super cool > stuff in both places. > > > https://en.wikipedia.org/wiki/First_Opium_War > > > Also, it's cool to know that a guide has been made historically. I think > that coalescing that tendency into a rule or something somehow would make > it more perpetual. > > On Thu, Aug 24, 2017 at 4:57 PM, Kerim Aydin <ke...@u.washington.edu> > wrote: > >> >> >> On Thu, 24 Aug 2017, Cuddle Beam wrote: >> > However, turning into a dynastic nomic would be too much of a drastic >> change I feel, >> > so I feel like a better solution would be to make "tradition" and "play >> custom" EXPLICIT, if we want >> > to make it matter. Or at least, much more easily accessible, like a >> handbook, so that without needing >> > to run into problems or having to suckle on teats, someone can have >> enough independence to play the >> > game on their own, just like how someone can grab a playstation >> controller and instantly play versus >> > needing to pester others or deal with a massive, not particularly >> didactic archive which is only going >> > to get larger and harder to use for any newcomer. >> >> Sorry if the previous post was too snarky. So, I think all of us totally >> agree that it would >> be great to have a guide. The rules annotations are out of date. We >> don't have a simplified >> intro. But beyond saying that, no one's sat down to produce one. Or >> produce cross-linked >> rules and cases, or some other nice interface. If someone did, it would >> be welcomed. I think, >> every few years, someone makes one, maintains it for a year, then stops. >> It would be great if >> someone did again. >> >> But also, remember that some board games are simple, some are long and >> involved. And sometimes >> players want a game long and involved. You don't cut all the rules out >> of Star Fleet Battles to >> make it more like Flux - if you want Flux, you go play Flux. Similarly, >> if you want BlogNomic, >> you know where to find it :). >> >> -G. >> >> > >