On Sat, Apr 23, 2011 at 1:36 PM, Eric Stucky <turiski.no...@gmail.com> wrote:
> First, I agree that ehird's content -is- a large bundle of cells and water, 
> but I argue that it -takes the form- of text in the context of Agora, which 
> is all that is required.

Eh.  That's stretching the definition of "content".

> Second, this is the particular example where ALTASEAOR comes to mind. 
> Non-person rules cannot declare themselves to have broader scope than the 
> rest of the ruleset defines; I fail to see how persons' situations are 
> different. Also, why could not ehird govern the state of the game, generally?

Well, that's actually a pretty good argument against your
interpretation: how do you know whether some random entity can govern
the state of the game, in order to know whether it's a rule?

> As for intension, I guess I don't understand why we would need such extensive 
> definitions for something like rules if those definitions are not intended to 
> be intensional.

Most of these "restrictions" are intended to explicitly empower rules
to do things, not to restrict what might be a rule.  The exceptions
are "power between one and four" and "takes the form of a text", which
aren't really that burdensome requirements.

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