On Apr 23, 2011, at 1:50 AM, Eric Stucky <turiski.no...@gmail.com> wrote:

> quite extensive argument

Nice job on that, but:

- Persons don't have power 2; only the rules that define them as persons do.

- If anything, ehird's "content" takes the form of a large bundle of cells and 
water; eir written communication is a small part of eir existence.

- E does not have the capacity to govern the game generally.  Rules might not 
govern the entire game but (except for specific restrictions made by higher 
power rules) if they "wanted to" (specified so), they could; ehird could not.

Anyway, I think it's all for nought, because, in the context of the rest of the 
ruleset, the definition you cite is clearly not intensional; it's one of many 
that imply "Xs are imaginary entities whose existence is tracked as part of the 
gamestate".

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