On Sun, Nov 30, 2008 at 10:04 AM, Alexander Smith <[EMAIL PROTECTED]> wrote:

> comex wrote:
> > Reminds me of the card game where, on your turn, you have to place
> > down one or more cards of a certain number, and say what you're
> > putting down ("two fives")-- except you can lie and put down different
> > cards than what you say.  If someone else calls you out on lying,
> > you're punished if he's right, but he's punished if he's wrong.  The
> > fun of the game therefore mainly comes from breaking the rules without
> > being called on it.
> > (yeah, I forget the name)
> Either Cheat or I Doubt It, depending on who you play with. When I play
> it (and there are multiple rulesets available for playing it, some of
> which are broken, by the way), I feel free to put down the wrong cards;
> however, that's because even though putting down the wrong cards is
> challenged by a call of "Cheat!", it doesn't violate the rules of the
> game.
>
> Another interesting data point: I was playing Cheat with a single deck
> of cards with some friends. Someone called "two fives", and put down
> two cards. So I called "three fives", and put down the other two fives,
> in a squared-up way so other players could not easily count the number
> of cards I'd played. The other player had been 'honest' with their
> play, so immediately challenged me, knowing that I could not have put
> three fives on top of the deck (because e'd just played two of them
> and there were only 4 in the deck). When the top three cards of the
> deck were inspected, they all turned out to be fives, obviously. At
> this point, I admitted what had happened; and the other players there
> considered it to be unacceptable to lie about the number of cards
> played, even though it was acceptable to lie about their values. (Then
> we took the move back and continued as if the illegal move hadn't been
> played, which is a common solution to the rules being broken in most
> games.)


Similar data point: I once won a few consecutive games by occasionally
quickly putting down a large number of cards (e.g. 5) in a squared up way
while claiming out loud that I was setting down e.g. 3 queens. Whenever
anyone would call me on it, they'd actually find 3 queens on top. Though
this clearly allowed me to get rid of my cards with abnormal speeds, no one
noticed since the games were pretty fast-paced.

When I told the other players after a few games, they also considered it to
be unacceptable. I argued (and partly believed) that it should be alright to
perform illegal moves in a game called Tricheur (f. Cheater), especially
given that it is based around "cheating" (in a legal way).

We didn't look for any solution such as taking the moves back since the
games were already over and we weren't keeping track of wins, though I
suspect my wins would have been discounted if we had been.

BP

Reply via email to