ais523 wrote: > Arguably: the rules no longer say you have to obey the rules, so you > don't. We replaced that with punishments instaed.
As previously noted, R2141's "a rule may ... prescribe or proscribe certain player behaviour" is probably the closet remaining analogue. > There has been a lot of rulebreaking > recently, mostly late reports; it's gone unpunished because nobody has > gone to the effort of punishing it. As previously noted, during the Infraction era, routine violations were punished more frequently (there was neither the social stigma of clogging the judicial process with trivial cases, nor the selfish concern that someone else would earn a Note for judging a trivial case). Of course, some violations will always go unnoticed, which is why Platonic punishments are a bad idea. I haven't read the latest Rests proto yet; presumably it would take things back in this direction. > What's really causing the rift here is a disagreement in opinion as to > the extent to which people have to follow the rules. Goethe and I both > seem to think the rules should be literally followed; however, Goethe > also wants the spirit of certain rules (such as CFJs) to be followed, > whereas I don't necessarily, which leads to a big difference in play > style. Most players seem happy to allow rules breaches, though, and > just try to punish them via the courts; and if the courts are scammed, > the courts are scammed, it's the same as any other sort of scam. I take a more (small-p) pragmatic view; if the courts are scammed, I propose fixing the scam, because I figure that's more likely to be effective than stamping my foot and shouting "how dare you!". > (ehird) There are no metarules, more or less; although it's best not > to scare off other people because the game is better as a result > > (ais523) The rules are the rules, follow them, and see how well you > can do working around them > > (Goethe, I think, correct me if I'm wrong) Certain parts of the game, > such as the CFJ system, are important and have to stay above petty > scamming, or the game will become unplayable This reminds me of Caliban and Prospero in Roger MacBride Allen's Asimov trilogy (just the sets of laws, not the morality or immorality of the individual characters following them).