On Nov 15, 2007 11:52 AM, Kerim Aydin <[EMAIL PROTECTED]> wrote:
>
> On Thu, 15 Nov 2007, Ian Kelly wrote:
>
> > On Nov 15, 2007 11:31 AM, Kerim Aydin <[EMAIL PROTECTED]> wrote:
> >>       A member of an existing public contract may make the contract
> >>       into a Contest without 3 objections.  Any player may make a
> >>       contest cease to be a contest without 3 objections.
> >
> > As the latter is the inverse operation, it should be "with 3 (or 2) 
> > support".
>
> I thought about that, but let's say there are 6 members in a good and fair
> contest, and 3 more people who choose not to play (or who choose to play,
> and are sore losers).  Those 3 shouldn't arbitrarily (e.g. with each others'
> support) be able to turn off the contest that isn't going their way.

But they could have simply objected to the contest creation in the first place.

> This way, non-contestants can defend the game against bad contests
> forming, and contestants can defend good contests from being destroyed
> once they've been certified as "good."

It means little to certify a contest as "good" when the contract can
be changed afterward.

> Also, the objection mechanism builds in the 4-day delay no matter what,
> while support doesn't.

Do we need a 4-day delay for decontestation?

> The only loophole is if a good contest changes its rules to become a bad
> contest, and then the contestants defend the bad contest.   I suppose we
> could put in something that limits contract changes while the contract is
> in progress, do you think that's necessary?  (Given the inherent points
> limit as well).

This is what I was concerned about, so it would be worthwhile to block
it from happening.  Perhaps if the contract changes, the contest
should cease to be a contest until it has been through the objection
mechanism once again.  Then I think that using "without 3 objections"
in both directions would be fine.

-root

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