Matthieu Fertré wrote:
> Well, usually, release are published when someone exporess the idea of 
> publishing a release :)
> 
> Kurosu is probably right, we are publishing beta from a too long time, 
> but that was so difficult to stabilize the network code... So, I agree 
> to publish 0.8 by the end of the month or middle of march.
> 
> Just to remember, here are the steps we have followed in the past to 
> release 0.8beta2:
> 
> 1) create a branch 0.8beta2
> 2) ensure "make dist-bzip2" creates a valid archive (no missing .h files)
> 3) upload a pre-release archive for
>    - the packager to test if everything is good
>    - the translators
> 
> 4) when nearly all translations are ok (some translators can be on 
> hollydays or not interested in updating anymore the translation), create 
> a release archive (Waiting between 2 weeks)
> 
> 5) inform all packagers than we are ready to release
> 6) collect packages
> 7) update the website and release 0.8beta2 :)
> 
> 
> A step is missing between 4 and 5 : tag the branch.
> Before step 4, we must update and tests the index server. It's probably 
> a good idea too, to ensure that "How to play" manual (in .pdf, generated 
> with tools/help2pdf/  are included in the package). It is better of 
> course if this documentation was previously updated to explain how to 
> play a network game (how to host a game (forwarding port 3826), how to 
> connect, ...)

Shouldn't this be included in a RELEASE.readme in the repo?

-- 
Regards,
EddyP
=============================================
"Imagination is more important than knowledge" A.Einstein



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