Matthieu Fertré wrote: > Well, usually, release are published when someone exporess the idea of > publishing a release :) > > Kurosu is probably right, we are publishing beta from a too long time, > but that was so difficult to stabilize the network code... So, I agree > to publish 0.8 by the end of the month or middle of march. > > Just to remember, here are the steps we have followed in the past to > release 0.8beta2: > > 1) create a branch 0.8beta2 > 2) ensure "make dist-bzip2" creates a valid archive (no missing .h files) > 3) upload a pre-release archive for > - the packager to test if everything is good > - the translators > > 4) when nearly all translations are ok (some translators can be on > hollydays or not interested in updating anymore the translation), create > a release archive (Waiting between 2 weeks) > > 5) inform all packagers than we are ready to release > 6) collect packages > 7) update the website and release 0.8beta2 :) > > > A step is missing between 4 and 5 : tag the branch. > Before step 4, we must update and tests the index server. It's probably > a good idea too, to ensure that "How to play" manual (in .pdf, generated > with tools/help2pdf/ are included in the package). It is better of > course if this documentation was previously updated to explain how to > play a network game (how to host a game (forwarding port 3826), how to > connect, ...)
Shouldn't this be included in a RELEASE.readme in the repo? -- Regards, EddyP ============================================= "Imagination is more important than knowledge" A.Einstein _______________________________________________ Wormux-dev mailing list Wormux-dev@gna.org https://mail.gna.org/listinfo/wormux-dev