Hi people,

Now the source package is complete and contain a few things backported from 
trunk. Please, compile it on your platform and report any remaining problem. 
Just for information, the compilation is working on Ubuntu 7.04 and 7.10 and 
I have included files for compilation against Windows (thanks kurosu !).

About bug hunting, if you fix something in the trunk and want to backport it 
to the beta3 please mail me, I'll merge your job (gentildemon, kurosu ?).

If I don't see any comment, I'll soon freeze the beta3 tomorrow and release 
the package. Then we will need to plan debug session playing each other :)

Regards,

Yannig (drayan)

On Monday 12 November 2007 22:08:10 Matthieu Fertré wrote:
> Hi Yannig!
>
> Sandra et Yannig a écrit :
> > Hi,
> >
> > Please people, can you compile, test and report problem with this archive
> > : http://download.gna.org/wormux/wormux-0.8b3.tar.bz2
>
> Well, there is a 404 error, the file is not on the repository else there
> is wormux-0.8b3.tar.bz2.part
> <http://download.gna.org/wormux/wormux-0.8b3.tar.bz2.part>

Oups, damn internet connection !

>
> Regards,
>
> Matt (gentildemon)
>
> > Regards,
> >
> > Yannig (drayan)
> >
> > On Saturday 10 November 2007 09:37:40 Sandra et Yannig wrote:
> >> Hi,
> >>
> >> I have just tagged the beta3. Actually, make dist-bzip2 is producing a
> >> bad dist file but I have already fixed it on my dev machine but svn gna
> >> server is down ... So I'll try latter.
> >>
> >> Anyway, people can still push bug fix, I will release the tar.bz2
> >> tomorrow or later.
> >>
> >> Regards,
> >>
> >> Yannig (drayan)
> >>
> >> New features :
> >>    - Networking by default !
> >>    - flamethrower weapon
> >>    - Smaller step in angle selection when pressing Shift
> >>    - Joystick support (disable by default)
> >>    - Initial management of command line options
> >>    - Fading laser beam for the snipe riffle.
> >>
> >> Platform supported :
> >>    - Linux ! (Ubuntu, debian, Mandriva
> >>    - Windows XP/Vista, 95 and 98.
> >>    - native Mac-Intel/PowerPC binary ! (we even plan an universal binary
> >> yet)
> >>
> >> Code improvements:
> >>    - A lot of network bug fixes (synchro, win32 network support,...)
> >>    - Fix full screen on Windows
> >>    - Fix memory leaks
> >>    - Cleaner code, with useless code deleted
> >>    - Add debug messages
> >>    - Faster compilation
> >>    - Simplify some calculations
> >>    - Made the water more beautiful
> >>    - Improved the camera
> >>    - Projectile overlapping bug (bug #9700)
> >>    - fixed sliding instead of walk after using the parachute
> >>
> >> Menu:
> >>    - Better widgets in menus
> >>    - Language selection in Options menu
> >>    - Small enhancement of Results menu
> >>    - Options menu accessible from game with F11 key
> >>    - Main menu can be keyboard driven
> >>    - Load maps informations on demand
> >>
> >> Data:
> >>    - New maps : hive, moon-4m, pillars, tic-tac-toe, towers, funkyisland
> >>    - Monkey-bubble music for monkey-bubble map
> >>    - Some graphics improvements (map previews, skins,...)
> >>    - Enhanced skins : character breathing, new animation while charaters
> >> are iddle etc
> >>    - Characters' eyes follow cursor
> >>    - Add new sounds
> >>    - Updated translations
> >>
> >> Still experimental :
> >>    - Better AI (but still stupid)
> >>    - Improved random level generator
> >>
> >> Remaining bug :
> >>
> >> High priority :
> >> - desync of bonus box : almost finished. bug #10232 : Game got stuck/no
> >> one's turn in a local game
> >> - bug in horizontal, vertical and 45° fading lines.
> >>
> >> Compilation status :
> >>   * (K)ubuntu 7.04, 7.10 : trunk (3492) is compiling (drayan report)
> >>   * Fedora ?
> >>   * Mandriva 2007 spring (2007.1) : trunk is fine (drayan)
> >>   * Debian unstable : work great with svn trunk version (report by deki)
> >>   * SuSE ?
> >>   * Other flavour of Linux, BSD ? Opensolaris ???
> >>   Windows : deki report he can do the binary with mingw and the port is
> >> working (31/10/2007). Vista works fine (reported by Kurosu) and also 95
> >> and 98 !
> >>   Mac-Intel : svn r3471 works fine (reported by Kurosu). Kurosu will
> >> release a binary for the RC or final version. He also reported that we
> >> need to compile an SVN version of SDL in order to increase stability.
> >>
> >>
> >> Road map :
> >> november 9 : tagging beta3. done
> >> november 11 : releasing beta3. Now only bug fix.
> >>
> >> We need to organize sessions before tagging RC in order to fix the
> >> biggest remaining issue with networking
> >>
> >> november 23 : tagging RC.
> >> november 25 : RC release
> >>
> >> String freeze. Call for translation. Only bugfix on network.
> >>
> >> december 7 : tag final release (0.8.0).
> >> december 9 : releasing final.
> >>
> >> _______________________________________________
> >> Wormux-dev mailing list
> >> Wormux-dev@gna.org
> >> https://mail.gna.org/listinfo/wormux-dev
> >
> > _______________________________________________
> > Wormux-dev mailing list
> > Wormux-dev@gna.org
> > https://mail.gna.org/listinfo/wormux-dev
>
> _______________________________________________
> Wormux-dev mailing list
> Wormux-dev@gna.org
> https://mail.gna.org/listinfo/wormux-dev



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