I'll give it a go again if I get kicked after these changes. Thanks for your help!
On Sun, Feb 26, 2017 at 9:41 PM, taii...@gmx.com <taii...@gmx.com> wrote: > Damn, like I said you should submit a support ticket with valve. > > I am sure there is a way, no matter how hard the web 2.0 companies try to > make it. > > > On 02/26/2017 09:39 PM, Brandon Ganem wrote: > >> Updated to the following: >> <features> >> <acpi/> >> <hyperv> >> <relaxed state='on'/> >> <vapic state='on'/> >> <spinlocks state='on' retries='8191'/> >> </hyperv> >> <kvm> >> <hidden state='on'/> >> </kvm> >> </features> >> <cpu mode='host-passthrough'> >> <topology sockets='1' cores='6' threads='2'/> >> </cpu> >> <clock offset='localtime'> >> <timer name='hypervclock' present='yes'/> >> </clock> >> >> So far i'm in a game, but it typically takes anywhere from 30 minutes to >> an >> hour to get VAC'd based on the last 3 attempts. >> >> On Sun, Feb 26, 2017 at 9:34 PM, taii...@gmx.com <taii...@gmx.com> wrote: >> >> You need to use a newer version of libvirt that has the vendor tag >>> workaround to be able to get past that, it should also give you better >>> performance to use all the hyperv enhancements. >>> >>> This >>> <vendor_id state='on' value='whatever'/> >>> needs to be supported but I forgot which version added it >>> >>> >>> On 02/26/2017 09:30 PM, Brandon Ganem wrote: >>> >>> Looks like I've got the opposite of all of that enabled, probably was for >>>> code 43 issues. I'll update to recommended hyper-v settings and see. >>>> >>>> On Sun, Feb 26, 2017 at 9:12 PM, taii...@gmx.com <taii...@gmx.com> >>>> wrote: >>>> >>>> Did you try the hyperV clock? it could be a timer issue. >>>> >>>>> >>>>> >
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