moveStopped

Thanks so much.

Richmond.

On 26.06.2016 21:03, Dar Scott wrote:
Also of interest might be the moveStopped message.

On Jun 26, 2016, at 10:36 AM, J. Landman Gay <jac...@hyperactivesw.com> wrote:

Use the "without waiting" syntax for the move command, which allows messages to be 
generated normally. Then set up a "send in time" structure that checks the 
movimgControls, and if the object of interest is in there, change its icon.


On June 26, 2016 10:31:43 AM Richmond <richmondmathew...@gmail.com> wrote:

It seems that commands such as

move the btn "button" to the points of the graphic "wiggle" in 30 secs

are very difficult to*interrupt* with*animation sequences* such as this:

  set the icon of btn "button" to the id of img "prawn1"
    wait 3 ticks
  set the icon of btn "button" to the id of img "prawn2"
    wait 3 ticks
  set the icon of btn "button" to the id of img "prawn3"
    wait 3 ticks
  set the icon of btn "button" to the id of img "prawn4"
    wait 3 ticks

AND, in an*ideal situation* that sort of sequence of commands should NOT
interrupt
the move command but run *concurrently*.
Jacqueline Landman Gay         |     jac...@hyperactivesw.com
HyperActive Software           |     http://www.hyperactivesw.com



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