>> Personally I'd like to kick that concept to the curb and have all mouseXXX >> function relate to where the actual mouse *is*, regardless of whether it's >> state is up or down... > > That would break scripts that need to act on mouseRelease, wouldn't it?
OK, you're right about mouseRelease; that should still be be sent to the original object, but I'd still do it for mouseEnter, mouseLeave, mouseMove, mouseWIthin, mouseChar, mouseCharChunk, mouseLine, mouseControl, mouseColor, and mouseText... :D Ken Ray Sons of Thunder Software, Inc. Email: k...@sonsothunder.com Web Site: http://www.sonsothunder.com/ _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode