On 12/02/2010 07:48 AM, Chipp Walters wrote:
Earlier, it imported the bitmap component of an eps, not the vector
version. There was a time when eps could also refer to a bitmap.
Rarely used nowadays.
That clarifies things considerably; Thanks.
On Wednesday, December 1, 2010, Richmond<richmondmathew...@gmail.com> wrote:
On 12/01/2010 08:04 PM, Bob Sneidar wrote:
This is rhetorical, but I wonder if the issue is that the engine cannot render
such an object, or that there are no tools capable of making one natively. If
it is only the latter, then maybe a good future enhancement would be the
ability to import eps vector objects. That way you could make what you wanted
in something like Illustrator and then import it.
Cracked open Metacard 4.0 (as one does) as I seemed to remember something about
EPS files:
exported an EPS file from Xara Xtreme:
Tried to import the EPS file into a stack (no joy with MC 4.0 and the XX EPS on
either
Mac or Linux). I wonder why there is an EPS import tab there?
Tried to import a generic EPS file (downloaded from the internet) on Mac, and
crashed MC.
Tried MC 2.5; crashed the thing.
Now I seem to remember that "Once upon a time" RunRev (an IDE that some
Livecode people
may vaguely remember) imported EPS images; funny how that capability just
vanished off
the map without a backwadr glance . . .
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