I'd like to take one minute to make sure that I am not giving out the
wrong impression, I'm simply trying to get to the bottom of the 100% CPU
racing condition on screensavers. I'm not knocking any code or anyones
coding skills.

I am not reporting any lock-up issues here, I simply wanted to mention
that when I installed the above mentioned extra savers, half caused a
hard system lock...no mouse, no keyboard.

I am hoping to make sure that the linux savers do not burn out anyones
CPU resulting from a weekend out of town at the beach while these savers
are racing the CPU for 2 or 3 days at full 100% racing.

I am really wondering if hardware acceleration is happening with any of
the OGL savers to include the common savers being discussed here.

This is my hope or wish: I'd like to see some nice savers that actually
work but that do not place the CPU at risk of burn up. removing these
nice savers will leave some really boring ugly savers. is hardware
acceleration really being taken advantage of here ? can we get
electricsheep installed by default in working condition to see if it
works any better ?

I have tried to get Electricsheep installed but I have failed on each
occation, I need help, may you all can get it working to see if its CPU
friendly ???

I guess I simply cannot understand why OGL savers seem to be so CPU
unfriendly ?? what can I do to help work this issue out ?

-- 
screensavers cause high CPU usage
https://bugs.launchpad.net/bugs/174191
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