> that’s many shops, crafts, offices and similar stuff. I think it’s already 
> common practice to include the grounds if any are present (for smaller ones 
> there won’t often be any grounds anyway, and most of them are probably mapped 
> as nodes anyway)

Disagree. It probably depends on amount/quantity of imagery and how keen
people are to draw buildings -- and local mapping style (detailed or
"big picture").

Personally, I'd map the hotel as its building when it's clear --  since,
I would suggest that you can't actually "stay" in the grounds of a hotel
-- you stay in a room in a hotel building. Similarly, I'd add the
address on the building -- you can't typically check-in in a hotel's
garden -- you have to go to reception.

It would make /almost /more sense to me to have something like
landuse=hotel (landuse=amenity:hotel) for the grounds.
Then have amenity=hotel for the area where the principle service/amenity
is provided (and if the main amenity is in a building, add building=yes).
That would discriminate between the idea of the grounds and where the
main service/amenity is provided.
If the grounds are disjoint (split by highways) -- then keep them in a
site relation.

I guess keep the name/address on the main building/reception or on an
entrance node -- adding it to the landuse (grounds) will just "weaken"
routing (may make the  rendering confusing too)?

I think it would be good to see a few diagrams -- and a thought where
"name" and "addr:" tags should ideally go too?
And maybe a hint for renderers too :-)

Cheers,
Neil
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