Hey Søren,
Seconding DBAP.

I worked on an installation with ~18 embedded speakers, all pointing
outward, irregularly spaced, and at different heights. I tested various
panning methods and ended up with DBAP as it sounded the best and was most
consistent. If your sound objects move, I’d also recommend adding a slight
Doppler shift. I typically like to call an outward pointing speaker set as
a "divergent" speaker set, and traditional surround configurations as
"convergent".

I also found that having an additional set of traditional convergent
speakers outside the divergent speaker set can be extremely helpful in
creating a foreground-background dichotomy. Where the outer convergent set
has minimal “environmental” sounds and the divergent set has the
"foreground" sounds. You could also (just ever so slightly) pan a sound
between the convergent and divergent set in a given region to create even
more envelopment.

I don't have enough experience with some of the commonly available software
to provide any suggestions. I used C++, along with allolib
<https://github.com/AlloSphere-Research-Group/allolib>/allosystem
<https://github.com/AlloSphere-Research-Group/AlloSystem>, Gamma
<https://github.com/LancePutnam/Gamma>, and an audio-graph library
<https://github.com/akshay1992/Lithe> that I wrote a while back.

Good luck!

-Akshay Cadambi

On Sat, Oct 3, 2020 at 09:26 Søren Bendixen <soerenbendi...@gmail.com>
wrote:

> Thanks for the feedback. I feel more reassured.
>
> Spat can do DBAP, and I´m waitng for an answer from Flux regarding speaker
> configuration.
>
> I think it wold be ideal to make the right set up, but I could be theory
> only - Don´t know - I wil make som tests next week.
>
>
>
> I´m on a tight schedule, so learning new software is a challenge, but I
> will look into it.
>
>
>
> Best regards
>
> Søren
>
>
>
> > Den 3. okt. 2020 kl. 11.23 skrev Augustine Leudar <
> augustineleu...@gmail.com>:
>
> >
>
> > in which you CAN tell the software where the speakers are and ideally in
>
> > which direction they are facing.
>
> >
>
> > On Sat, 3 Oct 2020 at 10:20, Augustine Leudar <augustineleu...@gmail.com
> >
>
> > wrote:
>
> >
>
> >> just to elaborate with an example - I once had to pan a sound around an
>
> >> octagon of speakers "facing outward" - using a normal octaphonic panner
>
> >> worked with this just as well as if the speakers had been facing inward
> -
>
> >> because basically the software doesn't know where you've put speakers-
> it
>
> >> just uses panning laws to pan sounds from one speaker to the next, you
> just
>
> >> need to play around with speaker positions/directivty/panning law etc .
> I
>
> >> even used an octaphonic panner in which the software thought the
> speakers
>
> >> were in a nice circle - to pan a sound round a part of a maze once. You
>
> >> just have to watch your panning law/speaker positions so there's not too
>
> >> many holes in the panning - and make sure you're not trying to pan
> "across
>
> >> the circle" as obviously if your speakers are not in a circle it will
> lead
>
> >> to unpredictable results. This is a workaround - obviously some form of
>
> >> special DBAP software is preferred.
>
> >>
>
> >> On Sat, 3 Oct 2020 at 09:35, Augustine Leudar <
> augustineleu...@gmail.com>
>
> >> wrote:
>
> >>
>
> >>> Hi I do these kinds of things all the time - far more than ambisonics
> in
>
> >>> fact basically you want to use Dbap or just any form of amplitude
> panning.
>
> >>> You could try using ICST in max msp which allows you to draw a map of
> the
>
> >>> sp[eakers, adjust directivity and then pan the sound around said map,
> or
>
> >>> you could try Immersive DSPs  Immergo system which will allow you to
> do a
>
> >>> similar thing with certain soundcards, I believe Spat has this
> capability
>
> >>> too. If Learning this software is too much for your time schedule you
> can
>
> >>> use normal surround sound panners in a way that they're not strictly
> meant
>
> >>> to be used. For example a normal quadraphonic panner will still pan a
> sound
>
> >>> up and down a straight line of 4 speakers instead of a square if you
> put
>
> >>> the speakers in a straight line instead of a square etc etc
>
> >>> all the best
>
> >>> Gus
>
> >>>
>
> >>> On Fri, 2 Oct 2020 at 22:30, Søren Bendixen <soerenbendi...@gmail.com>
>
> >>> wrote:
>
> >>>
>
> >>>> Hi Surround group
>
> >>>> For my next exhibition sounddesign I need to make to set ups that is
>
> >>>> causing me some concern
>
> >>>> one set up is 4 speakers, another is 6 speakers (but are only feeded
> by
>
> >>>> 4 channels of sound)
>
> >>>> BUT for both set ups the speakers are point away from center.
>
> >>>> The speakers are arranged in a circle, They play out at an angle of
>
> >>>> approx. 30 - 40 degrees, seen from a horizontal angle, so they point
>
> >>>> upwards, a bit. Hope this is understandable.
>
> >>>>
>
> >>>> I usually work in reaper + Spat Revolution when I have to make "crazy"
>
> >>>> configurations, but this one I can not get drawn in spat R and I do
> not
>
> >>>> immediately know a program that can do such a set up. Next week I
> have to
>
> >>>> experiment with a similar high-pitched line-up - and think that I
> might
>
> >>>> just have to produce directly.
>
> >>>> I will try quad format first and see/hear what happens...
>
> >>>>
>
> >>>> One of the set ups is a Mammuth standing in a river. The sounddesign
>
> >>>> should "make the mammuth come alive - so I have one speaker for head,
> one
>
> >>>> for each side and one for the back of the animal.
>
> >>>> The diameter for the speaker circle is around one meter for this
> design,
>
> >>>> The diameter for the other design is approx. 2 meters.
>
> >>>>
>
> >>>> In both cases there must be a coherent sound design (in one set up we
>
> >>>> add speak).
>
> >>>> If anyone has ideas, experiences I would love to hear about it.
>
> >>>>
>
> >>>> Med venlig hilsen/Best regards
>
> >>>>
>
> >>>> Søren Bendixen
>
> >>>> Composer/Sound Designer & Guitarist
>
> >>>>
>
> >>>> Company: Audiotect
>
> >>>>
>
> >>>> Radio Audiotect: Playlist <
>
> >>>>
> https://open.spotify.com/playlist/75xmPEKthgagQwwtvllfeJ?si=IqiVEz1lTOK9HKOXOtEcgQ
>
> >>>>>
>
> >>>>
>
> >>>>
>
> >>>>
>
> >>>> Latest Music and Sounddesign
>
> >>>>
>
> >>>> Stringquartet no. 1 - Release d. 200920
>
> >>>>
>
> >>>>
>
> >>>>
>
> >>>>
>
> >>>>
>
> >>>>
>
> >>>> "HEX - Museum for Witch Hunt"
>
> >>>> Ribe, Denmark
>
> >>>> From 30 june 2020 - Permanent exhibition
>
> >>>>
>
> >>>>
>
> >>>>
>
> >>>> -------------- next part --------------
>
> >>>> An HTML attachment was scrubbed...
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> >>>>
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> >>>>>
>
> >>>> _______________________________________________
>
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>
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>
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> >>>> edit account or options, view archives and so on.
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> >>>>
>
> >>>
>
> >>>
>
> >>> --
>
> >>> Artist website: www.augustineleudar.com
>
> >>> Business website: www.magikdoor.net
>
> >>> +44(0)7555784775
>
> >>>
>
> >>>
>
> >>
>
> >> --
>
> >> Artist website: www.augustineleudar.com
>
> >> Business website: www.magikdoor.net
>
> >> +44(0)7555784775
>
> >>
>
> >>
>
> >
>
> > --
>
> > Artist website: www.augustineleudar.com
>
> > Business website: www.magikdoor.net
>
> > +44(0)7555784775
>
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> edit account or options, view archives and so on.
>
>
>
> Med venlig hilsen/Best regards
>
>
>
> Søren Bendixen
>
> Composer/Sound Designer & Guitarist
>
>
>
> Company: Audiotect
>
>
>
> Radio Audiotect: Playlist <
> https://open.spotify.com/playlist/75xmPEKthgagQwwtvllfeJ?si=IqiVEz1lTOK9HKOXOtEcgQ
> >
>
>
>
>
>
>
>
> Latest Music and Sounddesign
>
>
>
> Stringquartet no. 1 - Release d. 200920
>
>
>
>
>
>
>
>
>
>
>
>
>
> "HEX - Museum for Witch Hunt"
>
> Ribe, Denmark
>
> From 30 june 2020 - Permanent exhibition
>
>
>
>
>
>
>
> -------------- next part --------------
>
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