On Sun, Mar 18, 2012 at 8:04 AM, Nandan Keshav <nandan.kesha...@gmail.com> wrote: > Hi, > Pleased to hear that stellarium is participating in GSOC 2012. > I am using stellarium for quite some time now. > I have rich experience in OpenGL and programming in C++ and am also familiar > with Qt. > I would love to participate in it. > Where to start?
The list of ideas? http://www.stellarium.org/wiki/index.php/Google_Summer_of_Code_2012 There are three projects that would benefit from someone who knows OpenGL - "Realistic comet rendering", "Satellite and ring shadows on parent planets" (inc. eclipses) and "Irregular Solar System bodies". You can also have a look at the bug/wishlist tracker at Launchpad: https://bugs.launchpad.net/stellarium Getting Stellarium's code and looking around it is also a good idea. Regards, Bogdan Marinov ------------------------------------------------------------------------------ This SF email is sponsosred by: Try Windows Azure free for 90 days Click Here http://p.sf.net/sfu/sfd2d-msazure _______________________________________________ Stellarium-pubdevel mailing list Stellarium-pubdevel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel