Wormux 0.9.1 :
- Bugfixes:
* Fix shoot key handling when user exceeds the weapon max strength
* Fix: Do not apply damage from explosion twice
* Fix rope size check when attaching
* Fix some memory leak
* And some other...
- One new skin: bugzilla
- One new map: chess map
- 3 new
The attached patch :
From 1dcbc61b812837bed0262d503de27d987fcb92e0 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Thorbj=C3=B8rn=20Lindeijer?=
Date: Thu, 25 Feb 2010 22:52:54 +0100
Subject: [PATCH] Fix the X11 paste code to actually return true on success
Reviewed-by: Jared Adams
---
src/utils/copy
I think that wormux project will progress fastest with a good roadmap.
Here is a roadmap. Feel free to write a better one or edit this one (add
date, change anything).
_0.9.1_
- Some bugfixes
* bug #15269 - Do not use grapple ammo on failure to attach [DONE]
* bug #15220 - reset
Big thanks
Le 28/01/2010 16:48, M Gagnon a écrit :
> Hi,
>
> I uploaded the OS X binary for 0.9. I had no time to test it, but it
> should be ok.
>
> -- Auria
>
> ___
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> Wormux-dev@gna.org
> https://mail.gna.org/listinfo/wormux
ns on the Wormux engine?
>
> If you respect our license i can't see problems. Have you got a website? I
> want to see what's your project.
>
> yeKcim
>
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and Hexley.
* Added 3 new beautiful maps. Delete 3 uggly ones.
* Some new characters animations
* Some display improvements
* Some gameplay improvements
* A lot other improvements and bug fixes.
yeKcim
Le 26/01/2010 14:30, Florian Köberle a écrit :
> Hello
>
> I suggest the following chan
. Have you got a website?
I want to see what's your project.
yeKcim
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I suggest to release as soon as possible trunk as 0.8.6. after that we
apply all your bullet patchs in trunk and start to work on this 0.9
alpha release. We don't have to release more and more new wormux with
the old physics engine. It's bullet time!
(my opinion)
yeKcim
Florian
re sad... The wormux team is a little
one, some of us don't think they have to give opinion (but they got to)...
yeKcim, just sad about your mail
Matthieu Fertré a écrit :
> Hi,
>
> I'm *VERY VERY SAD* that nobody else than me answer this mail. Maybe
> some people
elease is really old... You can play online, you just have to open
the good port and run a server, with the client you use manual connexion.
But with last release it could be really easiest.
yeKcim
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Done.
yeKcim
c't computer magazine a écrit :
> [Deutsche Fassung: siehe unten.]
>
> Dear Software Author,
>
> As in previous years, in 2009 some issues of c't magazine include a
> covermount CD/DVD-ROM. The DVD-ROM that will come with c't 24/2009
> feature
Edition, comments,... are easier on the forum:
http://www.wormux.org/phpboost/forum/topic-37.php
But we can, of course, talking here too
yeKcim
yeKcim a écrit :
> > 0.8.6 (11-12/2009):
> add # Lot of code optimisations
>
>
>
>
>
>
> yeKcim a écrit :
&g
> 0.8.6 (11-12/2009):
add # Lot of code optimisations
yeKcim a écrit :
> 0.8.5 is out... and now? Here is a roadmap:
>
>
>
> 0.8.6 (11-12/2009):
>* Better network synchronisation
>* Better network game list (more informations)
>* task #5
0.8.5 is out... and now? Here is a roadmap:
0.8.6 (11-12/2009):
* Better network synchronisation
* Better network game list (more informations)
* task #5415 : pause in network game
* Better skins animations (jump,...)
* More inactive characters animations
- task #5196 : ey
My humble opinion: 0.8.6 with pause network, win32 compatible.,
something else?
I will write the dlph journal, the happypenguin news,...
We have to make a new release to warn Windows user that a new version is
available, enjoy to add new features
yeKcim
Matthieu Fertré a écrit :
> Follow
(19:59:01) kurosu: bon pour le problème sous windows, vous direz à un
dev que net->CheckActivity(100) retourne -1
(19:59:26) kurosu: et que l'erreur rapportée par SDLNet_GetError est:
accept() failed
(20:01:23) kurosu: au niveau du serveur
(20:01:56) kurosu: par contre pour l'action logging: Opti
Thank you really much Auria
Wormux Team.
M Gagnon a écrit :
> Hi,
>
> mac OS X version is ready and uploaded =)
>
> -- Auria
>
> ___
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> https://mail.gna.org/listinfo/wormux-dev
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Matthieu Fertré a écrit :
> Hi,
>
> here is a source archive of branch 0.8.5 to test building (cmake files
> are not included in this version):
> http://matthieu.fertre.free.fr/wormux-svn.tar.gz
>
> and here is a standalone linux package:
> http://matthieu.fertre.free.fr/wormux-0.8.5svn-20090914.
> From: supp...@ovh.com
> To: yek...@yahoo.fr
> Bcc: l...@ovh.net
> Subject: [OVH-300gp] wormux.org - Coupure imminente
>
> SAS OVH - http://www.ovh.com
> 2 rue Kellermann
> BP 80157
> 59100 Roubaix
>
>
>
> Bonjour,
>
>
> Vous avez souscrit à notre offre 300gp pour votre domaine
ps. Better one will be include in trunk, others in extra pack
or deleted.
Have you got an idea?
yeKcim
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Done. Thanks a lot Auria.
yeKcim
M Gagnon a écrit :
> Hi,
>
> the mac OS X package is uploaded! :)
> The download page will need to be updated
>
> ___
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> https://mail.
http://www.wormux.org/forum/viewtopic.php?id=1480
Someone to verify and commit?
yeKcim
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e really happy to know that Wormux is appreciated. Thanks for your
comments.
yeKcim
Pablo Antonio a écrit :
> Hello,
> my name is Pablo Antonio. So far, I've only been a user of Wormux.
> However, I'd love to help with development once I get some free time.
>
&g
I need to improve mockup until gentildemon says, that's perfect, we need
it implemented:
http://www.wormux.org/wiki/Wormux_menu_mockup.php
Your comments could help me
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menu
mockup, new characters animations,... The website spent me a lot of time
by past i've got something else to do
(http://www.wormux.org/wiki/History_of_Wormux.php for history of the
website)
I think about a new page to easily propose a new map/skin contribution,
and that's all f
Message original
Sujet: [OVH-300gp] wormux.org - Avertissement sur le trafic mensuel
Date: Wed, 25 Mar 2009 05:42:01 +0100 (CET)
De: OVH
Répondre à :: OVH
Pour :: yek...@yahoo.fr
Notre support vous a envoyé un message.
Vous pouvez en prendre connaissance ci-dessous.
Utilisez
gt; -unofficial part).
The installation is ok on my wine, so i've renamed the file on the ftp
yeKcim
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Done, thank you.
yeKcim
Furkan Duman a écrit :
> Hi,
>
> Could you fix the link of the Pardus Wormux Package on Wormux
> Wiki/download page please?
> (http://www.wormux.org/wiki/download.php?/en/)
>
> The new package link is
> http://paketler.pardus.org.tr/pardus-200
what do you think about :
http://yeknan.free.fr/wormux/musiquesgplpourwormux/
?
I like 7478_[Kitoy]_Roots_[GNU_GPL__GNUArt]_[www.dogmazic.net].ogg for
the menu.
Some others for maps or future possible maps.
Any comment ?
yeKcim
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Someone told me about http://teestat.alterinet.org/ is that interesting to use
it for wormux ?
yeKcim
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A translation is waiting for something ?
http://www.wormux.org/forum/viewtopic.php?id=1397
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tar.gz the best format
for compression? Is tar.gz the best format for distribution?
yeKcim
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Tout est expliqué ici :
http://www.wormux.org/wiki/howto/en/create_a_map.php
Pour ma part j'utilise inkscape
michel berger a écrit :
> pouvez vous me dire avec quel logiciel et comment faire une map pour wormux?
> ___
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> Worm
To be sure that the bug is not an error because of a bad make clean or a
file i modified, i've done a complete svn download from scratch.
./autogen.sh && ./configure && make
=> http://pastebin.com/m241ade10
yeKcim
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2 maps proposed by Rafa Domenech witch using Tango icons graphism, we're
talking about license.
Message original
Sujet : Re: Wormux maps
Date : Mon, 13 Oct 2008 00:39:31 +0200
De :Rafa Domenech <[EMAIL PROTECTED]>
Pour : yeKcim <[EMAIL PROTECTE
onomatopées a laquelle je pense (on devrait peut-etre tous le faire
dans son coin) mais ce week end je suis de noces donc je vais forcement
lagguer.
Sur ce bonne soirée.
yeKcim
Guillaume BELVAL a écrit :
> yeckim,
>
> merci pour les remarques constructives , j'aime cette man
Message original
Sujet: RE: demo de sons
Date: Fri, 10 Oct 2008 21:57:21 +0200
De: Guillaume BELVAL <[EMAIL PROTECTED]>
Pour :: yeKcim <[EMAIL PROTECTED]>
Références: <[EMAIL PROTECTED]>
<[EMAIL PROTECTED]>
yeckim,
merci pour les
ier et dernier
mail) ce que je repousse depuis des mois, j'adore, je suis évidemment
pour l'inclusion de tes sons au plus vite dès que tu veux. Si tu veux un
acces en ecriture a notre depot svn pour directement mettre tes sons
dans la version de developpement, n'hésite pas à nous
de
sauvegarde (dump)."
Comme le mail doit etre celui de lami je risquais pas d'avoir le résultat.
yeKcim
PS : Pour l'instant le site est out, surement a cause de mes multiples
essais, je suppose que ca reviendra bientot, je m'en occupe en tout cas
Victor Stinner a écrit :
&
liqué
sur supprimer pour l'anglais donc tous les posts du forum en anglais
sont supprimer. Bien évidemment je n'arrive pas a remettre la main sur
mon dernier backup (pas trop vieux) j'essaye de retrouver ca au plus
vite. Désolé.
yeKcim
Je parle en francais puisque de toute
lynxlynxlynx explain to me that a simple:
sed -i 's,-Werror,,' src/Makefile
is the solution. That's right. Thank you lynxlynxlynx.
I hope that ubuntu 8.10 final will not have this "problem" with wormux.
Note: Is there any debian packager here?
yeKcim
yeKcim a écr
wormux 0.8.1: http://pastebin.com/m5717f16a
wormux svn: ok
I've forgotten something?
yeKcim
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sounds added (thanks a lot to wesnoth project)
- A lot of bug fixes
- A lot of improvements (code and graphism)
- Translations updates
If you want to make a package for your distribution, thank you very much.
yeKcim
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écrit :
> I will write the changelog this evening.
>
> yeKcim
>
>
>
> Matthieu Fertré a écrit :
>> Message original
>> Sujet: Re: [Wormux-dev] Changelog Wormux 0.8.1
>> Date:Sun, 14 Sep 2008 22:49:21 +0200
>> De:
/base militaire/Background.png" should be
>> "map/base militaire/background.png".(the first letter of the filename
>> should be lowercase, otherwise the main application would crash while
>> loading this map).This bug is confirmed on Ubuntu 8.04 by me.
>>
&
te on linuxfr.org
pankso : i will add you to our authors list
http://www.wormux.org/php/authors.php
Pankso (Christophe Lincoln) : Slitaz LiveCD author,
http://www.slitaz.org, [EMAIL PROTECTED], France
All is ok ?
Wormux lovers, try this new version, feedback is important.
yeKcim
_
http://yeknan.free.fr/wormux/wormstheme.ogg
le coté house je suis pas fan perso, mais je vous laisse donner vos
avis. Par contre il faut la possibilité de faire une boucle. Soit du
morceau complet soit intro puis boucle.
yeKcim
Message original
Sujet: Re: musique pour
Added in bonus pack (i think that's the best one in the pack. You can
find the bonus pack on our download page
Thank you very much for your contribution
yeKcim
David Bernal a écrit :
> Hi,
> My map is a little based on the flobopuyo game graphics. But this
> graphics are done
You can send it by mail to [EMAIL PROTECTED]
To this mailing list with megaupload or an other file upload website
Just said if you're ok to give us data sources (svg, xcf,...) and if you
agree to share your map under gpl licence.
yeKcim
David Bernal a écrit :
> Hi all,
> i have just
A mon sens si insultes grossières il y a il faudrait pouvoir les
activer/désactiver.
Dans tous les cas, ravi de voir que quelqu'un s'intéresse au sujet.
yeKcim
Katchourine Yoann a écrit :
> Il y avait déjà eux des discussions à ce sujet si je ne m'abuses...Il en
> était
4537 modification delete a fonctionnality. With new skins
(https://gna.org/task/?6004) i add possibility to choose the weapon
position (left/right hand) so bazooka doesn't hide head. With 4536 i can
choose, with 4537 no :-S
-
Author: genti
http://www.wormux.org/blog/index.php?2008/05/31/49-full-circle-magazine-the-best-place-to-speak-about-wormux
any comment ?
yeKcim
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et email sur le splash screen quand on lance le jeu
félicitations à tout le monde, et de toute façon vu que les graphismes
sont hyper sympas tu y a bien ta place!
On Thu, May 29, 2008 at 10:30 AM, yeKcim <[EMAIL PROTECTED]> wrote:
> > Merci
> >
> > Juste une petite questi
Done
To update direct download, we just have to edit .htaccess
yeKcim
M Gagnon a écrit :
> Hi,
>
> as discussed, Plorf and me built a new OS X binary with the major crash
> fixed.
>
> --> http://download.gna.org/wormux/package/wormux-0.8-universal-3.dmg
> I'
ut macro's indentation are useless.
Regards
-- Romain Bignon -- http://romain.peerfuse.net http://peerfuse.net -
End forwarded message -
yeKcim a écrit :
> Why romain can't send us a mail ? Here is his message.
>
>
> --
Why romain can't send us a mail ? Here is his message.
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Message original
Sujet: Re: [Fwd: Re: [Wormux-dev] bug or issue]
Date: Sun, 25 May 2008 18:17:29 +0100
De: Eng. Bruno Queiroz <[EMAIL PROTECTED]>
Pour: yeKcim <[EMAIL PROTECTED]>
Références: <[EMAIL PROTECTED]>
Too bad for this =(
I'm also the portu
Index: team/macro.h
===
--- team/macro.h(révision 4469)
+++ team/macro.h(copie de travail)
@@ -42,9 +42,9 @@
FOR_EACH_LIVING_AND_DEAD_CHARACTER(team,character) \
if (!character -> IsGhost())
-#define FOR_EACH_L
Is there anybody who is able to make a static version of wormux ? Thanks.
yeKcim
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When you change the text on the pastebin, web adress change that's not
really usefull so : http://www.wormux.org/wiki/pastebin.php is the last
version.
yeKcim
yeKcim a écrit :
> New version: http://pastebin.com/md9255c8
> Don't hesitate to modified directly
>
> yeKc
New version: http://pastebin.com/md9255c8
Don't hesitate to modified directly
yeKcim
Matthieu Fertré a écrit :
> Hi,
>
> it's time to write a changelog for the next version of wormux!!!
>
> Plorf has written a text for news on website, it can help:
> http:
http://pastebin.com/m1153a64a
I think we have to add "since 0.8beta4" in our changelog and "Since last
stable version" on our blog and all news website.
I'm bad in english so corrections are welcome.
yeKcim
Matthieu Fertré a écrit :
> Hi,
>
> it's
t; if I prefer those or the previous ones), in the game, they look a
>> little bit blurred, especially grenades. I thought this is because
>> there is no black border.
>>
>> Maybe some people disagree and I need to buy new eyeglasses ;-)
>>
>> Regards,
>>
&g
This page : http://www.wormux.org/wiki/en/network.php
is fun but I'm not sure that it's updated. It's fun, but is it useful ?
When you modified this wiki page, you can see the IP where pictures are
generated. Who's computer is it ?
yeKcim
Sorry for my ba
seen on forum : http://home.planet.nl/~smit8048/XYIZNWSK/grapple.ogg
really good sound for grapple, anyone can add it ? (i'vent got gna
access, key problem)
http://www.wormux.org/forum/viewtopic.php?id=1071
Pauluzz have recorded it himself.
y
pupnik said :
http://www.internettablettalk.com/forums/showthread.php?t=17523 improved
port of wormux to nokia internet tablets
Wormux ported to OS2008, runs... acceptable
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27;ve got to find an idea to simplify translations and updates.
That's not a definitive version, i've forgotten S to talk in network
game :
http://svn.gna.org/viewcvs/*checkout*/wormux/data-src/wormuxshortkeys.svg?rev=4159
yeKcim
Nikolas Becker a écrit :
> Hi,
>
> I would
We will try to add 320x240 (and higher) support as soon as possible.
Here is a mockup : http://yeknan.free.fr/wormux/menumockup/mockup.png
If you can and want to help us, you're welcome ;)
yeKcim
nicolas leboeuf a écrit :
> Hello,
>
> Could it be able to implement an opti
done
Kurosu a écrit :
> Hi,
>
> there's a missing "upper_left_pad" in this map. Maybe the whole pad is
> unneeded, maybe it is required.
>
> yekcim should not be available to answer this, so I'm wondering:
> 1) what is it used for?
> 2) what w
Does this patch applied ?
yeKcim
RCL a écrit :
> Hello,
>
> sorry for spamming the list again, but since I have no svn commit
> access (my bad... got lost with multiple ssh keys), that's the only
> way to commit patches for me for now :)
>
> Here's a smal
Done.
Author: yekcim
Date: Sat Feb 9 00:09:58 2008
New Revision: 4031
URL: http://svn.gna.org/viewcvs/wormux?rev=4031&view=rev
Log:
precaching patch (from RDL)
RCL a écrit :
> Hi there,
>
> this small patch allows to precache the sounds before loading a map (and
> does
you can here (you can suscribe to the list here:
https://mail.gna.org/listinfo/wormux-dev)
you can at #wormux also of course.
yeKcim
RCL a écrit :
> On Feb 6, 2008 8:02 PM, Sandra et Yannig <[EMAIL PROTECTED]> wrote:
>
>> Wow ! Thanks for your contribution !
>>
>
Message original
Sujet: Re: [Wormux-dev] Patches
Date: Wed, 6 Feb 2008 15:36:49 +0100
De: RCL <[EMAIL PROTECTED]>
Pour: yeKcim <[EMAIL PROTECTED]>
Références:
<[EMAIL PROTECTED]>
<[EMAIL PROTECTED]>
Ok, sorry, I shouldn't have use
k you very much for your contributions. Can you give us some
informations about you to add you in our authors list
(http://www.wormux.org/php/authors.php): first name, last name, website,
mail and country.
yeKcim
RCL a écrit :
> Hey,
>
> What do you think about these patches?
>
https://gna.org/task/index.php?5575
https://gna.org/task/?5075
https://gna.org/task/index.php?5195
https://gna.org/task/index.php?5576
Just 4 little tasks, but no wormux devs have time for these, is there
anybody interesting?
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gt;
Please, use (and suscribe to) wormux-update_AT_gna_DOT_org for all your
translations. You can attached your translation in your mail to this
list. Thank you for your contribution.
thanks for your contribution (Added in Revision: 4001, thanks lynxlynxlynx)
yeKcim
_
rmux. We've got a bug, since some
releases, witch disable this movement (we call this one "fly":
https://gna.org/bugs/?10002).
We hope we will be able to find how to enable it again.
Thanks for your mail.
yeKcim
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?
yeKcim
Marek Stopka (M4r3k) a écrit :
> Uncompleted czech translation is in attachment.
>
>
>
>
>
> ___
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o continue.
all rules i thought about :
http://yeknan.free.fr/wormux/body_config.xml_check/checkyourbody.pdf
(first rule is apart, could probably made with existing soft)
i need a little message to know which part is incorrect for whitch test.
Any volunteer?
Than
te_a_map.php (some informations
are old but that page can helps you
> Thanks a bunch and hopefully I will be able to contribute to the awesome
> game that you folks have created.
If you want to help, you're welcome :D
yeKcim
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You have to make a file.po like http://svn.gna.org/viewcvs/wormux/trunk/po/
Nous comprenons le français, il n'y avait pas de problème.
yeKcim
Dannisen a écrit :
> Beg ur pardon, ive sent the mail in french. ;)
> Am from Mauritius, small island in the indian ocean, and i was wond
http://yeknan.free.fr/wormux/ru.po
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Conversation avec #tuxfamily le sam 12 jan 2008 19:06:24 CET :
(22:25:07) yeKcim: flo: c'est ou que je dois signer pour wormux ?
(22:27:17) flo: yeKcim: y'a pas à signer, t'enregistrer, ou quoi que ce
soit, juste on te crée un compte sur la machine
(22:27:59) baud123: ah si fau
Pour héberger index_server il semble que l'équipe de Tuxfamily soit OK,
voici une copie de la réponse que j'ai reçue :
Bonsoir,
On Fri, Jan 11, 2008 at 09:41:55PM +0100, yeKcim wrote:
> > Wormux est un jeu libre de massacre convivial. Originellement défini
> > comme
done yesterday,sorry i forgot to send a mail to said it.
yeKcim
Eddy Petrișor a écrit :
> On 07/01/2008, c't computer magazine <[EMAIL PROTECTED]> wrote:
>> Dear Software Author,
>
> Did anyone confirmed this already? Should we? I know that German law
> is a pai
the svg you want :
http://svn.gna.org/viewcvs/*checkout*/wormux/data-src/LogoWormux.svg?rev=1988
all wormux artwork is avaible under gpl here :
http://svn.gna.org/viewcvs/wormux/data-src/
yeKcim
Christian M a écrit :
> Hi wormux team,
>
> I'm currently making keep case c
Message original
Sujet: [0.8beta4] Bugs sous Xp SP2
Date: Sat, 29 Dec 2007 11:49:44 +0100
De: Jacky672 <[EMAIL PROTECTED]>
Pour: [EMAIL PROTECTED]
Jacky672 from Wormux forum has sent you a message. You can reply to
Jacky672 by replying to this e-mail.
The message reads as fol
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Just an idea :
- text in file.po
- pictures in game
http://yeknan.free.fr/wormux/menumockup/A.png
yeKcim
Julien PUYDT a écrit :
> Eddy Petrișor a écrit :
>> Just to be clear on this, it *has*to*be* generated at runtime.
>> Otherwise we end up only with an English tutorial.
>
ouncing and flying around in response to explosions and
> what-not.
Drayan works on it : https://gna.org/task/?4159
Regards
yeKcim
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le with your doc or modifications.
yeKcim
We also have http://www.wormux.org/blog/index.php?2007/10/27/36-keyboard
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I can build Slackware package, but I'd better wait for 0.8.0. I'd better
send
you translation update. And I can describe you some bugs found.
1. Scrolling on the border is broken. Scrolling is extremely slow in
fullscreen mode. In windowed mode scrolling is fast.
2. Unable to connect to the networ
>#2793 Assign a color or a symbol to each team None None Thu
> 01/19/2006, 00:00
Sorry for french use :
Chaque équipe a une gueule complètement différente (contrairement a
worms qui n'avais que des personnages identique je ne vois donc pas
l'intérêt de cette tache.
Il y a un symbole p
http://www.wormux.org/php/po-status.php
-> "Last update: Mon Sep 3 09:03:57 CEST 2007"
Not really usefull if we don't update it. How can we made automatic update ?
yeKcim
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https://mai
Matthieu Fertré a écrit :
> Hi,
>
> currently, the backjump is done pressing 'b'. I don't think it's a good
> key. I'd prefer shift+enter, what do you think about it ?
>
> Matt (gentildemon)
>
> PS: moreover, backjump currently makes a double backflip or something
> like that is pretty useless
think that it's really difficult
yeKcim
[EMAIL PROTECTED] a écrit :
> I'm not the one who can tell you if this font is better than another ... but
> here is what I thinking about : the font is pretty but too small.
>
>
>> Message du 30/10/07 11:36
>> De
Matthieu Fertré a écrit :
> Matthieu Fertré a écrit :
>> yeKcim a écrit :
>>
>>> The font we use in wormux is not gpl font so why don't we use Linux
>>> Libertine ? http://linuxlibertine.sourceforge.net/
>>>
>>>
>> Have you
The font we use in wormux is not gpl font so why don't we use Linux
Libertine ? http://linuxlibertine.sourceforge.net/
yeKcim
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and a
> clean way to draw the laser beam fading out of the snipe riffle (I have
> already started something).
>
> Please, Kurosu, deki, yeKcim, eddyp and gentildemon, mail me back what you
> want to integrate (with a deadline) in this beta3 release to know when we can
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