Re: Tracing Stack (was: the points of graphic)

2014-02-22 Thread BNig
/Tracing-Stack-was-the-points-of-graphic-tp4674846p4676220.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and man

Re: Tracing Stack (was: the points of graphic)

2014-02-22 Thread Thierry Douez
Hallo Bernd, Amazing and running so fast ! Kind regards, Thierry 2014-02-22 14:43 GMT+01:00 BNig : > > Color Tracing, Color Tracking. > > here is a version of an image tracing stack that traces color images. > > It makes a graphic for each color. And it makes a combined graphic from the > co

Re: Tracing Stack (was: the points of graphic)

2014-02-22 Thread Mats Wilstrand
Hi Bernd! Played a little with your Tracer. You're on the way to build an image to vector converter for LC. That's awesome! Best regards Mats ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe a

Re: Tracing Stack (was: the points of graphic)

2014-02-22 Thread BNig
interested in real world use cases. Kind regards Bernd -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/Tracing-Stack-was-the-points-of-graphic-tp4674846p4676199.html Sent from the Revolution - User mailing list archive at Nabble.com. __

Re: Tracing Stack (was: the points of graphic)

2014-02-07 Thread Bob Sneidar
Never ceases to amaze me the stuff Livecoders come up with! And if Scott likes something graphicky, it’s gotta be good! Bob On Feb 7, 2014, at 15:26 , Scott Rossi wrote: > That's pretty awesome Bernd -- works well on a complex image. :-) > > Regards, > > Scott Rossi > Creative Director > T

Re: Tracing Stack (was: the points of graphic)

2014-02-07 Thread Roger Eller
>:-\ > > ~Roger > > > On Fri, Feb 7, 2014 at 7:21 PM, BNig wrote: > >> Roger, Scott, >> >> thank you. >> >> Just wait for the colorTrace version (hint, hint) For early version >> testers >> contact me by mail. >> >> Kind regard

Re: Tracing Stack (was: the points of graphic)

2014-02-07 Thread Roger Eller
rs > contact me by mail. > > Kind regards > Bernd > > > > -- > View this message in context: > http://runtime-revolution.278305.n4.nabble.com/Tracing-Stack-was-the-points-of-graphic-tp4674846p4675594.html > Sent from

Re: Tracing Stack (was: the points of graphic)

2014-02-07 Thread BNig
Roger, Scott, thank you. Just wait for the colorTrace version (hint, hint) For early version testers contact me by mail. Kind regards Bernd -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/Tracing-Stack-was-the-points-of-graphic-tp4674846p4675594.html Sent

Re: Tracing Stack (was: the points of graphic)

2014-02-07 Thread Roger Eller
o from maskData and renders the shapes as > graphic. > > Now renders all subshapes also. > > Kind regards > Bernd > > > > -- > View this message in context: > http://runtime-revolution.278305.n4.nabble.com/Tracing-Stack-was-the-points-of-graphic-tp4674846p4675

Re: Tracing Stack (was: the points of graphic)

2014-02-07 Thread Scott Rossi
That's pretty awesome Bernd -- works well on a complex image. :-) Regards, Scott Rossi Creative Director Tactile Media, UX/UI Design On 2/7/14 3:00 PM, "BNig" wrote: >there is a new version of a stack that traces transparent images > >http://forums.runrev.com/phpBB2/viewtopic.php?t=19040&p

Re: Tracing Stack (was: the points of graphic)

2014-02-07 Thread BNig
e in context: http://runtime-revolution.278305.n4.nabble.com/Tracing-Stack-was-the-points-of-graphic-tp4674846p4675591.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing list use-livecode@lists.runrev.com Pl

Re: Tracing Stack (was: the points of graphic)

2014-01-23 Thread Alejandro Tejada
leaf is traced. How could we trace all parts of this image? Thanks in advance! Al -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/Tracing-Stack-was-the-points-of-graphic-tp4674846p4674992.html Sent from the Revolution - User mailing list archive at Nabble.com

Re: Tracing Stack (was: the points of graphic)

2014-01-23 Thread Roger Eller
> Bernd > > > > -- > View this message in context: > http://runtime-revolution.278305.n4.nabble.com/Tracing-Stack-was-the-points-of-graphic-tp4674846p4674979.html > Sent from the Revolution - User mailing list archive at Nabble.com. > >

Re: Tracing Stack (was: the points of graphic)

2014-01-23 Thread BNig
ds Bernd -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/Tracing-Stack-was-the-points-of-graphic-tp4674846p4674979.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing

Re: Tracing Stack (was: the points of graphic)

2014-01-20 Thread Roger Guay
One of the great features of SuperCard was its Auto-Trace tool which I have tried to replicate in LiveCode on several occasions and failed. I believe you have, at least, a great start here, Michael. Thank you very much! Roger Guay On Jan 20, 2014, at 7:48 AM, Michael Kristensen wrote: >

Re: Tracing Stack (was: the points of graphic)

2014-01-20 Thread Alejandro Tejada
new point between two points in the vector graphic. Keep Up this great work! Al -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/Tracing-Stack-was-the-points-of-graphic-tp4674846p4674852.html Sent from the Revolution - User mailing list archive at Nabble.com

Re: Tracing Stack (was: the points of graphic)

2014-01-20 Thread Roger Eller
That is definitely a step in the right direction. My wish is that it could follow the outline of multiple poly objects, rather than needing an image file. The workaround is to screenshot the LC objects, and trace that image. Thanks for posting this! Great work! ~Roger On Mon, Jan 20, 2014 at

Tracing Stack (was: the points of graphic)

2014-01-20 Thread Michael Kristensen
Hi there I have placed a Tracing Stack here: http://forums.runrev.com/viewtopic.php?f=9&t=13399&p=64351#p64351 Michael ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscrip

Re: the points of graphic

2014-01-19 Thread Jim Hurley
Thanks, Klaus, and sorry Michael. I forgot. I have sine and cosine functions in the stack script: function sine tAngle return sin(tAngle /180*pi) end sine Similarly for the cosine. Jim > Hi Michael, > > Am 19.01.2014 um 16:41 schrieb Michael Kristensen < > michael-kristensen at dsa-net.dk >

Re: the points of graphic

2014-01-19 Thread Roger Eller
On Sun, Jan 19, 2014 at 12:09 PM, Jim Hurley wrote: > Hi Roger, > > Praying on my ego are you? > Um, yes. :) > > I don't really think I am up to this challenge. I'm not quite sure what is > needed. > > Well, I guess Adobe is in no danger of a LiveCode application competitor then. /joke I wou

Re: the points of graphic

2014-01-19 Thread Jim Hurley
sercontent.com/u/47044230/Line%20properties%20final.livecode"; Some of the applications in that stack are a bit frivolous, frivolous but fun, like shattering a circle and reforming the bits and pieces into a rectangle. Jim > Message: 10 > Date: Sat, 18 Jan 2014 11:20:02 -0500 >

Re: the points of graphic

2014-01-19 Thread Klaus major-k
Hi Michael, Am 19.01.2014 um 16:41 schrieb Michael Kristensen : > hi Jim > > ... > I put it in a button in alejandros stack and get errors. Replace cosine with COS and sine with SIN in the handler: ... >add L * cos(j*tAngle) to dx >subtract L * sin(j*tAngle) from dy ... That does the t

Re: the points of graphic

2014-01-19 Thread Michael Kristensen
hi Jim Where can one use the code? I put it in a button in alejandros stack and get errors. I have never seen the To Poly syntax before I ditto the challenge given to you before. Michael > This script will provide the individual points. > > on mouseUp > put the width of this card/2 int

Re: the points of graphic

2014-01-18 Thread Roger Eller
lygon. THAT would be uber-useful! ~Roger On Jan 18, 2014 11:04 AM, "Jim Hurley" wrote: > > > > Message: 2 > > Date: Fri, 17 Jan 2014 16:00:43 +0200 > > From: j...@souslelogo.com > > To: use-revolut...@lists.runrev.com > > Subject: the points of gr

Re: the points of graphic

2014-01-18 Thread Jim Hurley
> > Message: 2 > Date: Fri, 17 Jan 2014 16:00:43 +0200 > From: j...@souslelogo.com > To: use-revolut...@lists.runrev.com > Subject: the points of graphic > Message-ID: > Content-Type: text/plain;charset=iso-8859-1 > > Hi list, > > Is there a way to get the p

Re: the points of graphic

2014-01-18 Thread Roger Eller
https://dl.dropboxusercontent.com/u/3834621/LiveCode_regularPolygonToolv2.jpg > > Have a nice weekend! :-) > > Al > > > > -- > View this message in context: > http://runtime-revolution.278305.n4.nabble.com/the-points-of-graphic-tp4674762p4674791.html >

Re: the points of graphic

2014-01-17 Thread Alejandro Tejada
message in context: http://runtime-revolution.278305.n4.nabble.com/the-points-of-graphic-tp4674762p4674791.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this

Re: the points of graphic

2014-01-17 Thread Craig Newman
There is a thread on this in the forums. Only freehand graphics, lines and polylines have points. Regular polygons and even rectangles do not. I made a feature request for this. But the forum thread addresses this thoroughly, including workarounds from Hermann and others Craig Sent from my i

Re: the points of graphic

2014-01-17 Thread Mark Schonewille
Hi jbv, I don't think there is an easy way to get the points of a regular polygon. If you are going to do calculations, you might as well calculate the points for the shape you want and use these for an (irregular) polygon. -- Best regards, Mark Schonewille Economy-x-Talk Consulting and So

the points of graphic

2014-01-17 Thread jbv
Hi list, Is there a way to get the points of a Regular Polygon graphic, or do I have to compute it myself using the loc, width, height and number of sides of the graphic ? Thanks, jbv ___ use-livecode mailing list use-livecode@lists.runrev.com Please