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Hallo Bernd,
Amazing and running so fast !
Kind regards,
Thierry
2014-02-22 14:43 GMT+01:00 BNig :
>
> Color Tracing, Color Tracking.
>
> here is a version of an image tracing stack that traces color images.
>
> It makes a graphic for each color. And it makes a combined graphic from the
> co
Hi Bernd!
Played a little with your Tracer. You're on the way to build an image to
vector converter for LC. That's awesome!
Best regards
Mats
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interested in real world use cases.
Kind regards
Bernd
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Never ceases to amaze me the stuff Livecoders come up with! And if Scott likes
something graphicky, it’s gotta be good!
Bob
On Feb 7, 2014, at 15:26 , Scott Rossi wrote:
> That's pretty awesome Bernd -- works well on a complex image. :-)
>
> Regards,
>
> Scott Rossi
> Creative Director
> T
>:-\
>
> ~Roger
>
>
> On Fri, Feb 7, 2014 at 7:21 PM, BNig wrote:
>
>> Roger, Scott,
>>
>> thank you.
>>
>> Just wait for the colorTrace version (hint, hint) For early version
>> testers
>> contact me by mail.
>>
>> Kind regard
rs
> contact me by mail.
>
> Kind regards
> Bernd
>
>
>
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> Sent from
Roger, Scott,
thank you.
Just wait for the colorTrace version (hint, hint) For early version testers
contact me by mail.
Kind regards
Bernd
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Sent
o from maskData and renders the shapes as
> graphic.
>
> Now renders all subshapes also.
>
> Kind regards
> Bernd
>
>
>
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That's pretty awesome Bernd -- works well on a complex image. :-)
Regards,
Scott Rossi
Creative Director
Tactile Media, UX/UI Design
On 2/7/14 3:00 PM, "BNig" wrote:
>there is a new version of a stack that traces transparent images
>
>http://forums.runrev.com/phpBB2/viewtopic.php?t=19040&p
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Pl
leaf is traced.
How could we trace all parts of this image?
Thanks in advance!
Al
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> Bernd
>
>
>
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>
>
ds
Bernd
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One of the great features of SuperCard was its Auto-Trace tool which I have
tried to replicate in LiveCode on several occasions and failed. I believe you
have, at least, a great start here, Michael.
Thank you very much!
Roger Guay
On Jan 20, 2014, at 7:48 AM, Michael Kristensen
wrote:
>
new point between
two points in the vector graphic.
Keep Up this great work!
Al
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That is definitely a step in the right direction. My wish is that it could
follow the outline of multiple poly objects, rather than needing an image
file. The workaround is to screenshot the LC objects, and trace that image.
Thanks for posting this! Great work!
~Roger
On Mon, Jan 20, 2014 at
Hi there
I have placed a Tracing Stack here:
http://forums.runrev.com/viewtopic.php?f=9&t=13399&p=64351#p64351
Michael
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Thanks, Klaus, and sorry Michael.
I forgot. I have sine and cosine functions in the stack script:
function sine tAngle
return sin(tAngle /180*pi)
end sine
Similarly for the cosine.
Jim
> Hi Michael,
>
> Am 19.01.2014 um 16:41 schrieb Michael Kristensen <
> michael-kristensen at dsa-net.dk
>
On Sun, Jan 19, 2014 at 12:09 PM, Jim Hurley wrote:
> Hi Roger,
>
> Praying on my ego are you?
>
Um, yes. :)
>
> I don't really think I am up to this challenge. I'm not quite sure what is
> needed.
>
>
Well, I guess Adobe is in no danger of a LiveCode application competitor
then. /joke I wou
sercontent.com/u/47044230/Line%20properties%20final.livecode";
Some of the applications in that stack are a bit frivolous, frivolous but fun,
like shattering a circle and reforming the bits and pieces into a rectangle.
Jim
> Message: 10
> Date: Sat, 18 Jan 2014 11:20:02 -0500
>
Hi Michael,
Am 19.01.2014 um 16:41 schrieb Michael Kristensen
:
> hi Jim
>
> ...
> I put it in a button in alejandros stack and get errors.
Replace cosine with COS and sine with SIN in the handler:
...
>add L * cos(j*tAngle) to dx
>subtract L * sin(j*tAngle) from dy
...
That does the t
hi Jim
Where can one use the code?
I put it in a button in alejandros stack and get errors.
I have never seen the To Poly syntax before
I ditto the challenge given to you before.
Michael
> This script will provide the individual points.
>
> on mouseUp
> put the width of this card/2 int
lygon.
THAT would be uber-useful!
~Roger
On Jan 18, 2014 11:04 AM, "Jim Hurley" wrote:
> >
> > Message: 2
> > Date: Fri, 17 Jan 2014 16:00:43 +0200
> > From: j...@souslelogo.com
> > To: use-revolut...@lists.runrev.com
> > Subject: the points of gr
>
> Message: 2
> Date: Fri, 17 Jan 2014 16:00:43 +0200
> From: j...@souslelogo.com
> To: use-revolut...@lists.runrev.com
> Subject: the points of graphic
> Message-ID:
> Content-Type: text/plain;charset=iso-8859-1
>
> Hi list,
>
> Is there a way to get the p
https://dl.dropboxusercontent.com/u/3834621/LiveCode_regularPolygonToolv2.jpg
>
> Have a nice weekend! :-)
>
> Al
>
>
>
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There is a thread on this in the forums. Only freehand graphics, lines and
polylines have points. Regular polygons and even rectangles do not. I made a
feature request for this. But the forum thread addresses this thoroughly,
including workarounds from Hermann and others
Craig
Sent from my i
Hi jbv,
I don't think there is an easy way to get the points of a regular
polygon. If you are going to do calculations, you might as well
calculate the points for the shape you want and use these for an
(irregular) polygon.
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Mark Schonewille
Economy-x-Talk Consulting and So
Hi list,
Is there a way to get the points of a Regular Polygon
graphic, or do I have to compute it myself using the
loc, width, height and number of sides of the graphic ?
Thanks,
jbv
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