So naturally, the next improvement would be to export a shape comprised of a group of filled polygons as PNG (keeping transparency), then use that image to trace into a single polygon.
~Roger On Thu, Jan 23, 2014 at 5:24 PM, BNig <bernd.niggem...@uni-wh.de> wrote: > Hi Michael, > > inspired by your stack I uploaded a tracing stack to the forum > > http://forums.runrev.com/phpBB2/viewtopic.php?f=9&t=13399&p=95175#p95175 > > it also uses images but they have to have transparency. I am using the > maskData to extract the shape. That speeds things up. > > > Kind regards > Bernd > > > > -- > View this message in context: > http://runtime-revolution.278305.n4.nabble.com/Tracing-Stack-was-the-points-of-graphic-tp4674846p4674979.html > Sent from the Revolution - User mailing list archive at Nabble.com. > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode > _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode