Hi Scott and Jacque,
Thanks for the help…
I've been exploring colorOverlay… looks like I can make it work.
be well,
randy
-
On Jul 22, 2012, at 12:14 AM, Scott Rossi wrote:
> The first question to Randy would be, why do you want to change the image to
> black? What's the end effect you'r
The first question to Randy would be, why do you want to change the image to
black? What's the end effect you're going for? Would something like the
coloroverlay graphic effect be a workable option?
Regards,
Scott Rossi
Creative Director
Tactile Media, UX Design
On Jul 21, 2012, at 10:06 PM
Those are them.
Regards,
Scott Rossi
Creative Director
Tactile Media, UX Design
On Jul 21, 2012, at 10:01 PM, "J. Landman Gay" wrote:
> On 7/21/12 11:34 PM, Scott Rossi wrote:
>>
>> I don't have LiveCode in front of me but I'm pretty sure the docs
>> list several of the ink limitations of acc
On 7/21/12 11:06 PM, Randy Hengst wrote:
The Imaging Blends do work with accelerated rendering set to true…
But, none of them will turn the image black… or dark gray… these
blends are influenced by the background color.
Is it to be expected that acceleratedRendering will disable the
Structural
On 7/21/12 11:34 PM, Scott Rossi wrote:
I don't have LiveCode in front of me but I'm pretty sure the docs
list several of the ink limitations of acceleratedRendering there.
I just found it in the 5.02 release notes:
Accelerated rendering comes with some restrictions:
• Bitmap effects which us
Randy:
I don't have LiveCode in front of me but I'm pretty sure the docs list several
of the ink limitations of acceleratedRendering there.
Regards,
Scott Rossi
Creative Director
Tactile Media, UX Design
On Jul 21, 2012, at 9:06 PM, Randy Hengst wrote:
> Hi Jacque,
>
> Thanks for the scoo
Hi Jacque,
Thanks for the scoop. That's good to know… To be honest, since they are still
listed under the blend options, I didn't think about them being discontinued.
As I mentioned, "clear" still turns the image black (like I want) in my
original app … I didn't notice the problem until I added
On 7/21/12 5:37 PM, Randy Hengst wrote:
I've set the INK on the draggable images to "clear" when the image is
first shown to the user… with accelerated rendering set to false, the
image is black…. with accelerated rendering set to true, the image
seems to be stuck in its original color...
In ot
Hi Klaus and All,
I'm just now trying to get my head around accelerated rendering.
I don't have access to Windows, so can't comment specifically on what Klaus
discovered.
However, I can confirm a problem with INK and accelerated rendering on LC5.5.1
when running the app on iOS simulator or dev
Hi all,
Am 03.05.2012 um 20:23 schrieb Klaus on-rev:
> Hi freinds
>
> I just found an evil bug on the Mac :-/
> LiveCode 5.02
>
> When you "set the acceleratedrendering of this stack to true"
> all objects with their INK set to NOOP will become visible again.
>
> This does not happen on Window
Hi freinds
I just found an evil bug on the Mac :-/
LiveCode 5.02
When you "set the acceleratedrendering of this stack to true"
all objects with their INK set to NOOP will become visible again.
This does not happen on Windows.
Can someone please confirm this, before I bug report?
Does this also
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