Those are them.

Regards,

Scott Rossi
Creative Director
Tactile Media, UX Design

On Jul 21, 2012, at 10:01 PM, "J. Landman Gay" <jac...@hyperactivesw.com> wrote:

> On 7/21/12 11:34 PM, Scott Rossi wrote:
>> 
>> I don't have LiveCode in front of me but I'm pretty sure the docs
>> list several of the ink limitations of acceleratedRendering there.
> 
> I just found it in the 5.02 release notes:
> 
> Accelerated rendering comes with some restrictions:
> • Bitmap effects which use the multiply and color dodge blend modes will not 
> work correctly on top-level objects.
> • Only 'blendSrcOver' and the image processing blend inks will work on 
> top-level objects.
> • 'opengl' mode does not support any inks apart from blendSrcOver on 
> top-level objects.
> • Using an ink other than 'blendSrcOver' on a top-level object will 
> implicitly make it use 'dynamic' layerMode
> 
> -- 
> Jacqueline Landman Gay         |     jac...@hyperactivesw.com
> HyperActive Software           |     http://www.hyperactivesw.com
> 
> 
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