On 7/21/12 11:34 PM, Scott Rossi wrote:

I don't have LiveCode in front of me but I'm pretty sure the docs
list several of the ink limitations of acceleratedRendering there.

I just found it in the 5.02 release notes:

Accelerated rendering comes with some restrictions:
• Bitmap effects which use the multiply and color dodge blend modes will not work correctly on top-level objects. • Only 'blendSrcOver' and the image processing blend inks will work on top-level objects. • 'opengl' mode does not support any inks apart from blendSrcOver on top-level objects. • Using an ink other than 'blendSrcOver' on a top-level object will implicitly make it use 'dynamic' layerMode

--
Jacqueline Landman Gay         |     jac...@hyperactivesw.com
HyperActive Software           |     http://www.hyperactivesw.com


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