On 7/21/12 11:34 PM, Scott Rossi wrote:
I don't have LiveCode in front of me but I'm pretty sure the docs
list several of the ink limitations of acceleratedRendering there.
I just found it in the 5.02 release notes:
Accelerated rendering comes with some restrictions:
• Bitmap effects which use the multiply and color dodge blend modes will
not work correctly on top-level objects.
• Only 'blendSrcOver' and the image processing blend inks will work on
top-level objects.
• 'opengl' mode does not support any inks apart from blendSrcOver on
top-level objects.
• Using an ink other than 'blendSrcOver' on a top-level object will
implicitly make it use 'dynamic' layerMode
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
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