Here's an animated GIF travelling along a path:
http://forums.livecode.com/viewtopic.php?f=10&t=26110
Richmond.
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On 06/01/16 19:21, Richard Gaskin wrote:
Richmond wrote:
On 06/01/16 17:55, Richard Gaskin wrote:
Richmond wrote:
>
http://denon-dj-asio-driver-mac.mac.novellshareware.com/info/pivot--revolution.html
>
> Oh, Super, it's multi-platform and its free!
>
> Animated GIFs all round.
Ken Ray built
Richmond wrote:
On 06/01/16 17:55, Richard Gaskin wrote:
Richmond wrote:
>
http://denon-dj-asio-driver-mac.mac.novellshareware.com/info/pivot--revolution.html
>
> Oh, Super, it's multi-platform and its free!
>
> Animated GIFs all round.
Ken Ray built a competing tool using LiveCode called Stykz
On 06/01/16 17:55, Richard Gaskin wrote:
Richmond wrote:
>
http://denon-dj-asio-driver-mac.mac.novellshareware.com/info/pivot--revolution.html
>
> Oh, Super, it's multi-platform and its free!
>
> Animated GIFs all round.
Ken Ray built a competing tool using LiveCode called Stykz, and while
it
On 06/01/16 17:55, Richard Gaskin wrote:
Richmond wrote:
>
http://denon-dj-asio-driver-mac.mac.novellshareware.com/info/pivot--revolution.html
>
> Oh, Super, it's multi-platform and its free!
>
> Animated GIFs all round.
Ken Ray built a competing tool using LiveCode called Stykz, and while
it
> On Jan 6, 2016, at 7:55 AM, Richard Gaskin wrote:
>
> Richmond wrote:
> > http://denon-dj-asio-driver-mac.mac.novellshareware.com/info/pivot--revolution.html
> >
> > Oh, Super, it's multi-platform and its free!
> >
> > Animated GIFs all round.
>
> Ken Ray built a competing tool using LiveCode
Richmond wrote:
>
http://denon-dj-asio-driver-mac.mac.novellshareware.com/info/pivot--revolution.html
>
> Oh, Super, it's multi-platform and its free!
>
> Animated GIFs all round.
Ken Ray built a competing tool using LiveCode called Stykz, and while
it's not open source it's free as in gratis:
http://www.lcdf.org/gifsicle/man.html
Um?
Richmond.
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On 06/01/16 03:45, William Prothero wrote:
Thanks, Richmond and Mike:
So…. the frame rate of the animated gif is set when the gif is made? And, the
movement of the gif is controlled by the movespeed command. Obviously, these
two speeds would need to be coordinated, or the tiger might look like
http://denon-dj-asio-driver-mac.mac.novellshareware.com/info/pivot--revolution.html
Oh, Super, it's multi-platform and its free!
Animated GIFs all round.
Richmond.
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On 06/01/16 03:45, William Prothero wrote:
Thanks, Richmond and Mike:
So…. the frame rate of the animated gif is set when the gif is made? And, the
movement of the gif is controlled by the movespeed command. Obviously, these
two speeds would need to be coordinated, or the tiger might look like
Thanks, Richmond and Mike:
So…. the frame rate of the animated gif is set when the gif is made? And, the
movement of the gif is controlled by the movespeed command. Obviously, these
two speeds would need to be coordinated, or the tiger might look like its
slipping on wet grass, pawing the groun
Alternatively, if you want more control of the animation, you could use a
game loop, and move the tigers around (set the loc... ) as well as manually
choosing which frame to show when using "currentFrame"
On Tue, Jan 5, 2016 at 1:59 PM, Mike Bonner wrote:
> use "lock moves" before your moves, an
use "lock moves" before your moves, and add "without waiting" at the end of
each move command.
Unlock moves after you have all moves queued.
Also, rather than mess with setting the move speed a second time, just set
the loc of the images to where you want. Or even better, since they walk
off scree
Thanks to the good offices of Brahmanathaswami and GIMP
I have removed the annoying surrounding round one
of the frames in the Tiger animated GIF.
I have uploaded a new version of the proof-of-concept stack:
http://forums.livecode.com/viewtopic.php?f=10&t=26110&p=136351#p136351
featuring 2 anim
To make GIFs with GIMP, you're going to need both GIMP itself as well as
the
GIMP Animation Package (or GIMP GAP, for those who like recursive acronyms).
Get GIMP: http://www.gimp.org/
Get GIMP GAP: http://www.gimpusers.com/downloads
GIMP recognizes animated GIF files as a file with multiple l
On 05/01/16 03:43, Sannyasin Brahmanathaswami wrote:
Richmond:
Yes of course that would work, but moving the animated GIF around on top of a
video? Player
I don't see why that shouldn't be possible: after all, if I've actually
got one thing right it is that a layer is a layer
and they don't
Mac-only but Hype3 is pretty good too..
http://tumult.com/hype/
regards
alex
On 5/01/2016 4:14 PM, J. Landman Gay wrote:
On 1/4/2016 2:20 PM, Colin Holgate wrote:
You should certainly get Flash Pro on your list of tools to use. It
can export perfect frame rate H.264, and also image sequences
On 1/4/2016 2:20 PM, Colin Holgate wrote:
You should certainly get Flash Pro on your list of tools to use. It
can export perfect frame rate H.264, and also image sequences or
animated GIFs.
Another option is Graphic Converter, which will also export an image
sequence to gif. You can set the ti
Richmond:
Yes of course that would work, but moving the animated GIF around on top of a
video? Player
FYI: your tiger has this white rectangular border that flashes on each cycle
through the frames. I turned off the border width and the 3D etc in the
inspector, but it did not go away. Perhaps
Classical tools are, for all main platforms available, imagemagick or, faster,
graphicsmagick. Both are callable via shell from LC on all desktop platforms.
They easily convert frames from a lot of different image formats to gif (also,
for example, multi-page PDFs!). Transparency is one of a bun
You could have an animated GIF that moved around in top of a
background . . .
Richmond.
Here's a proof-of-concept stack:
http://forums.livecode.com/viewtopic.php?f=10&t=26110&p=136301#p136301
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I tested that too. When exporting from Flash Pro you can set the animation to
be transparent. In LiveCode it kept up the 60 fps rate even when animating on
top of a text field.
> On Jan 4, 2016, at 3:18 PM, Richmond wrote:
>
>> [Is it possible to have transparency in a play object? I doubt i
You should certainly get Flash Pro on your list of tools to use. It can export
perfect frame rate H.264, and also image sequences or animated GIFs. I just did
a test export, and the animation played back well in LiveCode, even at 60 fps.
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On 04/01/16 22:09, Sannyasin Brahmanathaswami wrote:
I’m “back at it” trying to discover all possible means for animation in
Livecode. All the high end tools seem to export to video: create your frame
based “thing” whatever it is.. then you save as h.264.
I don’t find much that will export to
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