On 04/01/16 22:09, Sannyasin Brahmanathaswami wrote:
I’m “back at it” trying to discover all possible means for animation in 
Livecode. All the high end tools seem to export to video: create your frame 
based “thing” whatever it is.. then you save as h.264.

I don’t find much that will export to animated GIF — which seems to be the only 
“native” way to play animation in LiveCode….

The use case is: If we commission some 2D animation… what tools do I need to 
ask the artist(s) to use and format to give it to me so that we can actually 
incorporated in to LiveCode?

a) Kids I know want to use Scratch, but that’s a proprietary format (.sb2) with 
no export to animated GIF
b) There are legions of people using Unity. And I could get any amount of 
assets done in Unity. But again… how to incorporate into LiveCode?
c) Photoshop and After effects All go out to Video  = a player object in 
LiveCode

[Is it possible to have transparency in a play object?  I doubt it, but wanted 
to ask anyway. A hack could be to make a small video and then have this player 
move around on top of a background and “see through” … I doubt that works at 
all.]

You could have an animated GIF that moved around in top of a background . . .

Richmond.


Other way to go is to make the whole card a player object and do the animation 
and run the rest of the LC things on top… That also could be very tricky.

SVG animation, looks promising and with the resurgence of SVG perhaps this may 
one day be possible in Livecode… especially if we could get transparency in the 
white areas.

https://upload.wikimedia.org/wikipedia/commons/b/ba/Toy_train_SMIL.svg.

But I don’t see any tools for that kind of creation and LiveCode SVG widget is 
a long way from being able to play that kind of thing.

A frame based option is to use Scott’s method of storing the text of images of 
the different frames in custom props and then programmatically driving those 
out to a single image object… so this gives us a frame based animation… if the 
“little man” were also moving across the screen and had 5 frames of his legs 
moving, this could work. Extremely primitive

So, goes back to the key question: if you commission 2D animation, what do you 
ask for that can be used effectively in LiveCode?

Is anyone using Franklin3D? I got a license ten years ago, but never had time 
to pursue it.

Is it working on Mobile?

BR


On August 22, 2014 at 2:06:32 PM, Alejandro Tejada 
(capellan2...@gmail.com<mailto:capellan2...@gmail.com>) wrote:

Notice that for this platform there was a dll for playing
interactive 3d animation: Franklin3d, a port of Irrlicht
3D Engine for LiveCode and Real Basic...
Franklin3D demo worked fine on Windows, but I do not
have experience using it in other platforms.
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