;>>> and try using it. If I remember correctly I've also seen this when not all
>>>> Icons or Splash pages are included.
>>>>
>>>> Ralph DiMola
>>>> IT Director
>>>> Evergreen Information Services
>>>>
If I remember correctly I've also seen this when not all
>>> Icons or Splash pages are included.
>>>
>>> Ralph DiMola
>>> IT Director
>>> Evergreen Information Services
>>> rdim...@evergreeninfo.net
>>>
>>>
>>&g
tion Services
>>> rdim...@evergreeninfo.net
>>>
>>>
>>> -----Original Message-
>>> From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
>>> Of Graham Samuel via use-livecode
>>> Sent: Thursday, April 16, 2
Thanks Jacque - simulator testing is fine, but I need to get the wretched app
on the device, mostly so that I can walk around and watch the GPS working, but
also of course for proof of concept. I am on the verge of giving up, but thanks
to this list I may conquer the mountain of obscurity that i
I feel that pain too.
When I bought my Mac Plus, my mother had to help me - comparatively speaking (I
mean compared with my income) I seem to remember it was even more expensive in
those days! Anyway, my perfectly fine iMac (mid-2011) can’t go beyond High
Sierra. Wondering whether to scrape up
t;> rdim...@evergreeninfo.net
>>
>>
>> -Original Message-
>> From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
>> Of Graham Samuel via use-livecode
>> Sent: Thursday, April 16, 2020 3:05 PM
>> To: How to use LiveCode
On 4/16/20 2:04 PM, Graham Samuel via use-livecode wrote:
Sadly, my test targets are just simulators. No real device is mentioned.
Missed this the first time around. You can still do everything from LC, once you launch a
simulator which you need to do from XCode. Wait until it is fully launche
On 4/16/20 3:12 PM, Graham Samuel via use-livecode wrote:
Why is it so complicated? How can anyone write a single piece of software (I’m
talking about XCode) that uses up more bytes than would be needed for the
Library of Babel?
That. But it is what it is, and I plan to spend double or triple
I feel for you Ralph. My general solution is that it is time for my wife to get
a new computer - ie pass on my old one. Pain in the neck and so on, but it
doesn’t happen too often. I don’t know how old yours is, but I usually get 5-6
years out of a Mac laptop, and that means my $$$/yr stays in j
nformation Services
> rdim...@evergreeninfo.net
>
>
> -Original Message-
> From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
> Of Graham Samuel via use-livecode
> Sent: Thursday, April 16, 2020 3:05 PM
> To: How to use LiveCode
> Cc: Graham Sa
eninfo.net
>
>
> -Original Message-
> From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
> Of Graham Samuel via use-livecode
> Sent: Thursday, April 16, 2020 3:05 PM
> To: How to use LiveCode
> Cc: Graham Samuel
> Subject: Re: A short que
Just got the same error with an iPhone 5, which is only running iOS 10.4 - so
whatever is wrong, it’s not to do with the newness of the operating system in
the device. Why is it so complicated? How can anyone write a single piece of
software (I’m talking about XCode) that uses up more bytes than
: Graham Samuel
Subject: Re: A short question about Xcode
Sadly, my test targets are just simulators. No real device is mentioned.
However, following Ralph’s advice (thanks), i reconnected with my phone
unlocked. Things looked promising, but then a message came up saying that maybe
this version of X
Sadly, my test targets are just simulators. No real device is mentioned.
However, following Ralph’s advice (thanks), i reconnected with my phone
unlocked. Things looked promising, but then a message came up saying that maybe
this version of Xcode (10.1) was not compatible with the iOS 13 on my i
I can’t recall whether this is specific to a particular LC license but when
physically attaching a device to the computer, on my setup that mobile device
appears under the menu Development —> Test Target (along with simulator
options) and can simply be selected as the test device… which saves th
Graham,
When you attach a device to the Mac it should appear in the devices window of
Xcode. A couple of things:
1) Make sure the device is unlocked when attaching.
2) The first time you attach it you should get a message box that will say
something to the effect "Do you trust this Mac?"
Ralph
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