Thanks Klaus (an Alan and John for their replies off-list),
- mobilePlaySoundOnChannel is the way to go!
Ben
On 28/10/2015 21:30, Klaus major-k wrote:
Hi Ben,
Am 28.10.2015 um 20:34 schrieb Ben Rubinstein :
I have a small number of mp3 clips that I want to embed in my app and play on
dema
For mobile apps I use the all the mobile... commands. The player object isn’t
supported. audioClip I’m not sure about.
Very easy to control the sounds on mobile - play, stop, pause, resume, adjust
volume etc etc. You can have multiple channels for multiple sounds too.
HTH
cheers
Alan
--
Alan
Also I am very much interested in such functionality playing mp3 (or
whatever other sound format is suitable).
---
If you are interested, please read this more elaborated requirement note
for a language learning app which may seem to be off-topic, but is mainly
used to illustrate a real-world nee
Also I am very much interested in such functionality playing mp3 (or
whatever other sound format is suitable).
I started a language learning app. I gave up on it as with some earlier LC
versions I had just frequent crashes and thought that the
multimedia-technology may not be as advanced in LiveCo
Hi Ben,
> Am 28.10.2015 um 20:34 schrieb Ben Rubinstein :
>
> I have a small number of mp3 clips that I want to embed in my app and play on
> demand.
>
> I think that I have three choices, but I may be wrong:
> - audioClip
imported sound clips do not work on mobile, if you mean that.
How
I have a small number of mp3 clips that I want to embed in my app and play on
demand.
I think that I have three choices, but I may be wrong:
- audioClip
- mobilePlaySoundOnChannel
- a player object
Are any of these an out-of-the-box bad idea? Is one of them a clear lead